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Making of House Gepo

Wittaya Wangpuk won best of week 41/2015 with this incredible photo-real 3d recreation of House Gepo by Open Y Office. Wittaya did not try to recreate it 100% like the original, but it sure has the overall look and feel as well as the photographic feel to it. He followed almost every real shot that was made for this house, and today I’m happy to share the making-of this scene. Enjoy!

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Making of Private Residence

Phil Buerer is not stranger here, with two best of week awards (BOW 22/2014 and BOW 33/2014) and two articles published as well! Today I’m very happy to publish his third article about the making-of Villa Lanaras. He recreates an already built project, as he usually likes to do from photos. Just a single photo this time. This house was designed by architect Nicos Valsamakis at Anavyssos back in 1963. Cinema 4d, V-Ray for Cinema 4d and Photoshop are the main tools used in this project. Enjoy!

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Making of the weeHouse

I’ve seen this work by Mark as it was building up and taking shape. What a great finale! awarding him Best of Week 48/2015 and today I’m happy to share the making-of these beautiful visuals by Mark Staddon. Being a Prefab project makes it all the more interesting. Designed by Alchemy Architects and located in Mafra Texas. Mark took some creative license on this one and used 3ds Max, Corona Renderer, and Photoshop to get it done. Enjoy!

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Making of Queen Alia Airport

Marcin ‘NEB’ Jastrzebski’s ‘Queen Alia Airport’ visual, recreating the real deal designed by Foster + Partners in Amman, Jordan, awarded him with Best Visualization of the Week NO. 15/2016 for a remarkable CG remake modeled with Modo and Cinema4d, rendered with Corona Renderer and masterfully orchestrated for the final result in Photoshop. Follow this article as Marcin describes his process, focusing more on key principals then the technical aspects. Enjoy!

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Making of Termitary House

Pixelpark‘s ‘Termitary House’ visuals, inspired by the real ‘Termitary House’ in Thanh Khê District, Da Nang, Vietnam designed by Tropical Space Studio, awarded them Best Visualization of the Week NO. 49/2015 for a remarkable CG remake and level of details they went into remaking the house signature feature – The Bricks. Follow this article as they describe the process of creating these highly photorealistic visuals using 3dsmax, GrowFX, V-Ray and just a bit of postwork. Enjoy!

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