Making of Barts Square by The Boundary in collaboration with Iain Banks

October 22, 2014 |  by  |  From The Web, Making-Of, Tutorials

I’ve featured the Barts Square project back in August this year, and this week the making of this project was published on the Corona Renderer blog by my friends at The Boundary (it will take time getting used to this) in collaboration with Iain Banks. The Boundry, if you missed the news, is a new studio based in London specializing in high-end visualizations founded by Peter Guthrie and Henry Goss, who did the write-up for this article. Enjoy!

Read More Post a comment (0)
Making of Z'Axe Boutique

Making of Z’Axe Boutique

September 19, 2014 |  by  |  Making-Of, Native, Tutorials

Frank Raymond‘s ‘Z’Axe Boutique’ visual captured my attention for its color, light, composition and for being so rich in details to a point I awarded it the Best Visualization of the Week NO. 32/2014. Starting with SketchUP, Frank takes as through the process of creating this great visual using 3dsmax, V-Ray and Photoshop. Enjoy!

Read More Post a comment (5)
Using Surfaces with Forest Pack Pro

Using Surfaces with Forest Pack Pro

September 16, 2014 |  by  |  Scripts & Plugins, Tips, Tutorials

Following the warm reception of the RailClone Tips & Tricks tutorials among users, iToo Software launches a similar initiative for Forest Pack Pro. In the first episode they examine the foundation skills needed for using surfaces, including using camera clipping to cover huge areas with scattered objects and the various falloff controls that allow you to control the density and scale of scattered objects based on altitude and surface angle.

Read More Post a comment (10)
Making of Adelaide Housing by Arqui9 Visualisation

Making of Adelaide Housing by Arqui9 Visualisation

September 11, 2014 |  by  |  Making-Of, Native, Tutorials

Pedro Fernandes is a frequent forum dweller, sharing great work featuring a style approach I like a lot. He posted a making-of article in the past and also won a Best of Week award. Today he is sharing the process of creating the visuals for the Adelaide Housing project for architectural studio called Architects Ink he shared on the forums not long ago. There’s great insight in this article… so dive in and enjoy!

Read More Post a comment (13)
Making of Nordic House

Making of Nordic House

August 25, 2014 |  by  |  Making-Of, Native, Tutorials

I found the Nordic House visuals by Héctor Javier Diez Valladares during my routine browse on Behance. My eye landed on it rather quickly and I could understand perfectly why it won first place in the First Latin-American CG Contest it was intended for. With snow being a rare treat for me I’m always drawn to such images, and this one had a great feel to it and so I wanted to know more and this article came to be. Enjoy!

Read More Post a comment (16)
Making of Favela

Making of Favela

August 14, 2014 |  by  |  Making-Of, Native, Tutorials

Matthias Buehler approached me not long ago, sharing his personal project ‘Favela’ which immediately got me curious. Knowing Matthias works at ESRI as 3d Product Engineer involved with the CityEngine project I knew that some cool stuff are going on behind the scenes and I was eager to learn more about it. In this article, Matthias describes the rather ‘techy’ process of the procedural generated creation he and his friend Cyrill Oberhaensli went through over a span of 2.5 years working on it in their spare time. Enjoy!

Read More Post a comment (5)