Making of Arts & Crafts

Diego Querol shared his beautiful Arts&Crafts images back in March on the forums. Since then he shared two more sets related to this great personal project, the upper area of the studio and a Tattoo Salon, as well as winning the 3dawards with the image behind. Today he takes us for a ride into his great looking mess of things, breaking it down to bits from initial concept to final post-production. Enjoy!

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Making of Mountain Meadow

Dominic Maslik shared a beautiful matte painted image on the forums back in May that went under the radar. So to get proper attention I’m publishing today the making of Mountain meadow. Seeing what went on behind the scenes will hopefully spark some discussion and provide some well deserved attention to this piece. Enjoy!

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Making of Arrival

nookta‘s work was featured on the blog before, with the making of the Mediterranean House, and today I’m happy to share the making of their latest Best of Week 20/2015 – “Arrival”. It is their in-house project based on architecture from the 60’s in California, USA. Following the modern movement architecture, discovering the creations of Richard Neutra, Donald Wexler and Pierre Koenig, which inspired them immensely. “Arrival” describes the revitalization of an abandoned place. A place where time has passed and things were left behind. This image is the best I’ve seen from nookta on many levels, and it is great to share the making of it here with you. Enjoy!

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Mapping Tiles and Bricks with RailClone

iToo Software have released a new RailClone tips and tricks episode to demonstrate how to to grab the individual parts from a larger map and apply them to segments. The graph will automatically scale and offset the UVW’s of the segments to save you from having to edit the source geometry manually. Once completed all you have to do is apply the texture, enter the number of tiles for each axis, and RailClone will take care of the rest.

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