Making of House 59

Blender is picking up in ArchViz, and I’m looking into it at The Craft as well. Today I’m very happy to share the Making of House 59 by 77 Studio. They took it upon themselves to create this all with Blender & Cycles. Dive in as they describe their process and let’s discuss this on TALK.

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Making of A45 Cabin

Radosław Kielak, from PICTURA studio, shared the A45 Cabin project on the blog’s Facebook Group and I’m very happy to introduce his Making of A45 Cabin here! Lots of good stuff going on here with Cinema 4d and Corona Renderer as the main tools of the trade. Enjoy.

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Customizing Textures for ‘Post-Digital’ Visualizations

Working in architecture over the years, Ryan Canning found that he’s often unable to find the exact material he needs for an image (really!), ending up manually adjusting one in Photoshop. Fast forward one year, and he built this tool that can help with Customizing Textures for ‘Post-Digital’ Visualizations called Architextures Create after learning web development as a hobby.

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The Making of Island House with Blender

Pawel Pecherzewski showcased his Island House with Blender visuals not long ago and today he dives into the waters (pun intended) and shows us what you can do with Blender as your main tool of the trade. Also using Cycles, MAXTREE, and more.

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Making of Blue Bar

The Making of Blue Bar is a dive into the details by, French Interior Designer, Martin Darzacq. Going back to his showcase made here 2 months ago. Follow his process as he experiments with RailClone and Light!

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Making of Mea Terra

A new making-of for 2020 by Fat Tony Studio and their amazing Mea Terra project… Lot’s of insight in this one and you got to love those Turntables!

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