Blender is picking up in ArchViz, and I’m looking into it at The Craft as well. Today I’m very happy to share the Making of House 59 by 77 Studio. They took it upon themselves to create this all with Blender & Cycles. Dive in as they describe their process and let’s discuss this on TALK.
Working in architecture over the years, Ryan Canning found that he’s often unable to find the exact material he needs for an image (really!), ending up manually adjusting one in Photoshop. Fast forward one year, and he built this tool that can help with Customizing Textures for ‘Post-Digital’ Visualizations called Architextures Create after learning web development as a hobby.
Pawel Pecherzewski showcased his Island House with Blender visuals not long ago and today he dives into the waters (pun intended) and shows us what you can do with Blender as your main tool of the trade. Also using Cycles, MAXTREE, and more.