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Ronen Bekerman

Founder & Editor of this blog!

the-craft.co


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ABOUT ME

Architectural Visualization Artist, Blogger and Brian-stormer. Co-Founder of The Craft and head of Polytown Media LTD.

"be good, do good!"

My Top Software

3dsmax
Corona Renderer
AutoCAD
Forest Pack
SketchUp
V-Ray
rail-clone
Photoshop
Blender
After Effects
lightwave
Advanced Painter
GrowFX

Somewhere in the Alps

January 17, 2023 / in FStormRender, Photoshop / by Ronen Bekerman

Showcasing a commissioned project by Studio Visequence for Moser Wohnbau & Immobilien in Lans, Austria. The project aims to create a unique blend of comfortable living spaces and nature, highlighted by attention to detail and modern architectural elements and natural influences. The final product is a one-of-a-kind residential development captured in detailed 3D renderings created with industry tools such as 3ds Max, Corona Renderer, Forest Pack, and Photoshop. In this article, we look at the creative process and the tools used to bring this project to life.

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Animating Urbanscapes with NVIDIA Omniverse

January 17, 2023 / in Blender / by Ronen Bekerman

NVIDIA Omniverse is new to me, and I haven't explored it much (yet). This is where Pekka Varis comes in with his how-to video and writeup about populating a pedestrian street using ActorCore, iClone, and NVIDIA's Omniverse platform. Enjoy the ride!

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Cause & Effect

January 17, 2023 / in FStormRender, Photoshop / by Ronen Bekerman

The ASAI American Society of Architectural Illustrators invites you to join a unique conversation harnessing the global village of visualizers, architects, developers, marketers, creatives, place makers, and artists who collaborate to depict our cities' future.

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Fast Realistic 3D people in ArchViz with ActorCore & Unreal Engine

January 17, 2023 / in Blender / by Ronen Bekerman

3d people are becoming a bigger point of focus as real-time tools take center stage, aided by real-time ray tracing. Beyond the visual fidelity of the 3d characters, you must now also consider the motion fidelity as part of telling a compelling architectural on interior design story. This is where ActorCore comes into play, as you'll see Pasquale Scionti's work with Unreal Engine.

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Photo Matching with Fstorm

January 17, 2023 / in FStormRender, Photoshop / by Ronen Bekerman

Photorealism might not be the primary goal for ArchViz in general, since we pretty much achieved it thanks to technological advances in hardware and software. And yet, from time to time, someone still manages to surprise me with efforts towards realsim. Such is this work by Matthew Hallett.

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Easy Animated 3D People with ActorCore

January 17, 2023 / in Blender / by Ronen Bekerman

You can never have enough 2d people. I've always said that, and this is true and more when it comes to 3d people. But to be more specific, it is really about the variety of motion that we need. More mocap animation without the complexity of capturing it. That is where ActorCore comes to play as you'll see Paco Barruguer's work with it in Blender.

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Making of Aland Islands House

January 17, 2023 / in Blender, Cycles, Photoshop / by Ronen Bekerman

Aland Islands House immediately captured my attention. It is a Blender-based project that looks super good and showcases both still and animation work done by a very skilled artist and fantastic final results. Worthy of exploring how it was made.

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Chaos Corona 8 Released

January 17, 2023 / in / by Ronen Bekerman

Out with the "Old" and in with the "New." Corona Renderer is now entirely in the brand and called Chaos Corona, with both 3ds Max and Cinema 4D versions released on the same day.

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Making of Les Davis Winery

January 17, 2023 / in / by Ronen Bekerman

A simple scene and simple composition and yet so striking as an image. Follow Arthur Neveu as he describes his two-day process making of Les Davids Winery visualization.

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Chaos and Enscape are One!

January 17, 2023 / in / by Ronen Bekerman

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GlobePlants at the corner of Enscape and SketchUp

January 17, 2023 / in Enscape, Skatter, SketchUp / by Ronen Bekerman

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The 2021 ARCHVIZ BlackFriday Started

January 17, 2023 / in / by Ronen Bekerman

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0

151

Somewhere in the Alps

Showcasing a commissioned project by Studio Visequence for Moser Wohnbau & Immobilien in Lans,...

0

156

Animating Urbanscapes with NVIDIA Omniverse

NVIDIA Omniverse is new to me, and I haven't explored it much (yet). This is where Pekka Varis comes...

0

151

Cause & Effect

The ASAI American Society of Architectural Illustrators invites you to join a unique conversation...

0

156

Fast Realistic 3D people in ArchViz with ActorCore & Unreal Engine

3d people are becoming a bigger point of focus as real-time tools take center stage, aided by...

0

151

Photo Matching with Fstorm

Photorealism might not be the primary goal for ArchViz in general, since we pretty much achieved it...

0

156

Easy Animated 3D People with ActorCore

You can never have enough 2d people. I've always said that, and this is true and more when it comes...

0

147

Making of Aland Islands House

Aland Islands House immediately captured my attention. It is a Blender-based project that looks...

0

156

Chaos Corona 8 Released

Out with the "Old" and in with the "New." Corona Renderer is now entirely in the brand and called...

0

145

Making of Les Davis Winery

A simple scene and simple composition and yet so striking as an image. Follow Arthur Neveu as he...

0

3163

Chaos and Enscape are One!

0

3090

GlobePlants at the corner of Enscape and SketchUp

0

13552

The 2021 ARCHVIZ BlackFriday Started

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