Lumion… We meet again! In the previous AT WORK post, I took the Amazon Lumberyard Bistro for a spin after seeing that being used as part of the Lumion 8 marketing material. In the past week, I decided to take that new version for a good spin. First, using one of the example scenes it comes bundled with and then with the MMF House project we recently completed the usual way with Corona Renderer. This is an early test, but I would love to know what you think about this.
Edition/Parnell by MR.P STUDIOS was shared on the showcase section during August and now once more, giving us all a glimpse behind the scenes of MR.P teamwork on two images they delivered for a contemporary building design by Monk Mackenzie. Learn how they used RailClone, GrowFX and gave Corona Renderer their first go!
Dive into this insight-packed case study by GROUND STUDIOS showing an inside look at their CG production of TimeRide VR. It is a new attraction for tourists and Cologne citizens including a unique multi-user out-of-home VR experience. Anima by AXYZ Design played a significant role in this one, along the other apps mentioned in this article. Enjoy it!
This one is a pretty tasty find! Turns out there us this thing called ORCA: Open Research Content Archive, and there I found the Amazon Lumberyard Bistro scene file that was made for the 2017 Game Developer Conference to showcase new anti-aliasing and transparency features in the Lumberyard game engine. Yes, Amazon is also working on a game engine! I just took it for a spin with Corona Renderer.