a beta experiance
Architectural Visualization Hub
Share your work and your process with the ArchViz community.
For the regular blog click here or try the new look for it here.
a beta experiance
Share your work and your process with the ArchViz community.
For the regular blog click here or try the new look for it here.
From the Tutorials Section
Photorealism might not be the primary goal for ArchViz in general, since we pretty much achieved it thanks to technological advances in hardware and software. And yet, from time to time, someone still manages to surprise me with efforts towards realsim. Such is this work by Matthew Hallett.
You can never have enough 2d people. I’ve always said that, and this is true and more when it comes to 3d people. But to be more specific, it is really about the variety of motion that we need. More mocap animation without the complexity of capturing it. That is where ActorCore comes to play as you’ll see Paco Barruguer’s work with it in Blender.
Aland Islands House immediately captured my attention. It is a Blender-based project that looks super good and showcases both still and animation work done by a very skilled artist and fantastic final results. Worthy of exploring how it was made.
Out with the “Old” and in with the “New.” Corona Renderer is now entirely in the brand and called Chaos Corona, with both 3ds Max and Cinema 4D versions released on the same day.
A simple scene and simple composition and yet so striking as an image. Follow Arthur Neveu as he describes his two-day process making of Les Davids Winery visualization.
Learn from your peers as they share their process behind their scenes.
Challenge yourself in one of the yearly challenges and smaller ones from time to time.
We are virtual globetrotters – founded in 2000 and with our home base in Zürich (Switzerland) and a growing branch in Budapest (Hungary) since 2016. Our passion is making virtual spaces real and creating images of the future that support people in their decision-making with architectural visualizations, 3D modeling, and innovative software developments. We are a fantastic crew of 40 employees from 20 countries with an open seat available – for you!
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