We have a Winner! Well… winners. The CROWDED miniCHALLENGE#05 with Anima Lite by AXYZ Design closed last week and today I’m very happy to announce the winning entries. Congratulations to Strahinja Drazic for winning First Place with “Inspired by Amsterdam”! Check out the other winners, selected by the jury panel for this challenge which featured: Roberto Cepp De Rose, Sergio Mereces, Javier Leon, Mike McCarthy, Victor Feliz, Diego Gadler and yours truly!
Today I’m sharing another blender tutorial by Lech from chocofur.com. This time the focus is on modeling with Blender based on a photo, or photos. I’m familiar with this method in SketchUp. Never tried this in 3dsmax, and I think for all of you pondering about Blender, this is interesting. Let me know what you think?
Today we begin the 5th miniCHALLENGE. Crowded is focusing on the implementation of 3d Scanned People Assets in Still Images, specifically with AXYZ Design’s Anima crowd management software. Your challenge, should you choose to accept it, is to showcase a crowded urban scenario be it outside or inside while leveraging Anima capabilities as you populate the scene. You can either create things from scratch or reuse projects you already made that fit with the Crowded theme. miniCHALLENGE#05 will run 30 days right here on the blog on the dedicated challenge section with €3,000 EUR CASH PRIZE + Software and Content for the Winners. Good Luck!
Photogrammetry is the thing for material creation these days and today we’ll see how to use a smartphone camera to capture a material. This time using the new scan filters in Substance Designer 6. With these, it’s possible to transform a smartphone into a material scanner. Follow Anthony Salvi, a Creative Technologist at Allegorithmic as he describes the process.
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Have no fear of perfection – you’ll never reach it.
— Salvador Dali