Hossein posted his recreation of Nasu Tepee back in June this year, and today I’m sharing his making-of this scene, in which he managed to achieve high resemblance with the original photo and scenario using many tools in the process – 3dsmax, V-Ray, ZBrush, Marvelous Designer, Megascans, SpeedTree, Rayfire and more!
Keeping with the original mention of an inspirational architectural project alongside a relevant making-of, I’m sharing the photos of Nasu Tepee by Hiroshi Nakamura & NAP. This project fits perfectly with the CABINS challenge theme (I know! Long overdue, but soon launching). Not the first time we see A shaped (pyramid) type of structure in the woods, but this one fits in so well and comes with a very extensive set of photos taken by Koji Fuji – Nacasa & Partners Inc.
Lumion… We meet again! In the previous AT WORK post, I took the Amazon Lumberyard Bistro for a spin after seeing that being used as part of the Lumion 8 marketing material. In the past week, I decided to take that new version for a good spin. First, using one of the example scenes it comes bundled with and then with the MMF House project we recently completed the usual way with Corona Renderer. This is an early test, but I would love to know what you think about this.
Edition/Parnell by MR.P STUDIOS was shared on the showcase section during August and now once more, giving us all a glimpse behind the scenes of MR.P teamwork on two images they delivered for a contemporary building design by Monk Mackenzie. Learn how they used RailClone, GrowFX and gave Corona Renderer their first go!