Small building in Adirondack Mountains
The task was to create a fictional but believable environment for presentation of large area glazing systems.
The scene incorporates loads of very polygon heavy objects, 8K textures, complicated VrayFur setups, Marvelous cloth sims, state of the art photoscans of artisan furniture and accessory items, PhoenixFD sim for fire and PhoenixOceanTex for lake water, Forrest Pack scatters.
All in all, it has now over 3GB size and when i hit render, the memory consumption flies to stratospheric heights (over 100GB).
We found out that rendering triple glazed sliding systems can be very tricky, especially if you have a lot more reflective/refractive objects in the scene. In the end we had to raise the reflection/refraction bounces globally to 35-50 depending on the shot.
Interesting on this project is the fact that the client has also requested views during different seasons and light/weather conditions. So we will have to simulate snow, add rain, leaves and who knows what else.
Thankfully there is another 156 GB of memory left in my system so the only limiting factor is the infamous 3DSMax and its moods 🙂
Last years Christmas CG images went down so well that we created 2 sets this year. Both designed by our Senior Designer Tan, fully CG, no with no photography at all. We used photogrammetry techniques to create some really nice food models. Read more here http://www.pikcells.com/lab/photogrammetry-cg-food-tests/ Superb job on this project from Darren, Jordan, Rich Ip, Ben and Jon.
This was modeling project of the beautiful 100 years old house for the client. After we finish the model, we decide that the best way is to put the house on some natural environment. Searching the internet we found the beautiful lake in Finland called Tallusjärvi and decide to put it near the water and wooden dock.
Hossein posted his recreation of Nasu Tepee back in June this year, and today I’m sharing his making-of this scene, in which he managed to achieve high resemblance with the original photo and scenario using many tools in the process – 3dsmax, V-Ray, ZBrush, Marvelous Designer, Megascans, SpeedTree, Rayfire and more!
According to Prose Edda, when Odin and other Æsir came from Asian Turkland to North Europe, they brought their culture and language “that became native in all those lands”, and along with them came prosperity and peace.
Some argue the historical precision of the XIII century epic of Æsir – others simply admire the legasy of those people
Oseberg ship is one of the brightest examples of that divine culture, for it keeps touching our hearts so many centuries later…
Viking Ship Museum: Arnstein Arneberg
Osebergskipet: Ritually buried 834 AD. Excavated by Haakon Shetelig and Gabriel Gustafson in 1904-1905
Software: 3Dsmax, Corona Render, Zbrush, UV Layout, Knald, Autocad, Affinity Photo, Nuke