Unbiased GPU Rendering – Getting started with Octane

Third part of the Unbiased GPU Rendering series by Johannes Lindqvist is here. This one is about getting started with Octane Render, and completes the mini-journey that started with Daniel Reuterswärd‘s counterpart article about the same thing with FStorm. There is a lot of insight to be found in the 4 articles published on this topic here. I’ve explored my GPU, and what it can offer me, a lot in the past 2-3 weeks. Hopefully, so can you. Read on and test it out!

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Unbiased GPU Rendering – OctaneRender vs FStormRender

Render engines have tendencies to pair up and wage “war” through the users mostly. Each one has a favorite and defends it. Geography seems to play this game too. V-Ray and Corona seem to be such a pair. Maxwell Render and Fryrender were in the past. It’s silly really, as the only real reason to choose one over the other is how it fits with your style / pipeline / project / maybe a state of mind too (or age). No point fighting over it. Octane and FStorm are both aimed at GPU only rendering and pair up naturally. It seems that this combo has much more in common looking at things behind the scenes as Johannes kindly tells us in this 2nd article in his series as he puts both render engines face-to-face in terms of why you would want to pick one of them and the legal battle that seems to be going in between as well.

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Unbiased GPU Rendering with FStorm

I’m exploring GPU rendering now, inspired mostly by the work of Daniel Reuterswärd and Johannes Lindqvist who share so much of what and why they do what they do. To get on track fast, I have approached  them both seeking insight I can use and share with you all here. Today I’m publishing this hybrid thoughts and making-of by Daniel as he makes his first steps with the new FStorm Render engine. More on this, Octane Render and general GPU tasty bites to follow this week by Johannes as well. Enjoy!

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The ArchVIZ BIZ – Starting a Studio : The Technology

Once you’ve established a baseline for your ArchVIZ Art, you will need to effectively leverage technology to scale your operation and stay up to date. Most extra software and hardware solutions may seem pricey at first, but they pay for themselves very quickly. In my experience, the saying “time is money” has proven itself time and time again.

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The ArchVIZ BIZ – Starting a Studio : The Art

Yesterday we kickstarted a 5 parts series about The ArchVIZ BIZ by Norm Li. Read the introduction on the Job Board Blog to get a sense of what is coming… it’s GOOD! I’ve been keeping an eye on Norm Li’s studio since I started out 15 years ago and seeing how they grew to become the biggest independent ArchVIZ Studio in Canada is amazing. Lot’s of insight coming your way – brace yourself!

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