iToo Software has released a new 35-minute tutorial demonstrating techniques for using Quixel’s Megascans content with Forest Pack Pro to create a woodland scene. Even if you don’t yet use Megascans, many of the tips shown in the video are very useful for all kinds of scenes.
If you use both RailClone and Forest Pack then this tutorial should be of interest. iToo Software demonstrates how the two plugins can be used together to combine grass and concrete paving. Sometimes called grasscrete, this commonly seen example also demonstrates several features of both plugins that can be employed for a much wider range of uses.
Keeping tabs on how to use photogrammetry in Architectural Visualization, I revisited The GrowFX Tree at the Archipelago House article by Radek Ignaciuk where he used GrowFX and replaced the Truck with one based on photos he took and thought about how others might do it? Looking at the gaming industry, I found an amazing looking tree done by Xiao Fei Li, a Senior 3d Artist in a gaming company. This is his process using photos, Zbrush, and great 3d modeling skills.
Photogrammetry is the thing for material creation these days and today we’ll see how to use a smartphone camera to capture a material. This time using the new scan filters in Substance Designer 6. With these, it’s possible to transform a smartphone into a material scanner. Follow Anthony Salvi, a Creative Technologist at Allegorithmic as he describes the process.