iToo Software sure speeds up the pace of tutorials, and today they release a new exciting RailClone in-depth tutorial that demonstrates how to create wooden paneling and wainscoting. Not the typical thing I would usually have in an ArchVIZ project, but in the end, you will see how the same principles could be applied to anything else you have in mind!
I remember seeing this iToo Software presentation during State of Art Academy Ad#5. It was pretty cool seeing them building the hotel in which the event took place! That simple twist to the exercise emphasized to all of us there that the ability to see parametric objects all around us can be developed by anyone if he only observes. Today, this scene along with a detailed how-to is being released so those who weren’t able to attend can benefit from it too. Enjoy!
Sharing this great video tutorial by Pedro Fernandez from ARQUI9 Visualization. He takes a very simple basic render and sketches it out in Photoshop all the way for a final concept. Pretty cool and fast process… I would consider as a first stage in a more elaborated and long duration project to get things decided without doing all the 3d work related to it.
iToo Software has released a new Forest Pack tips and tricks episode to illustrate how the plugin can be used to scatter on vertical surfaces to create green walls. As well as going through the basics they share some tips on using and painting planting plans, as well as demonstrating how Forest Pack and RailClone can work together to make a fully parametric setup.
Third part of the Unbiased GPU Rendering series by Johannes Lindqvist is here. This one is about getting started with Octane Render, and completes the mini-journey that started with Daniel Reuterswärd‘s counterpart article about the same thing with FStorm. There is a lot of insight to be found in the 4 articles published on this topic here. I’ve explored my GPU, and what it can offer me, a lot in the past 2-3 weeks. Hopefully, so can you. Read on and test it out!
Radek Ignaciuk opened 2016 with the first Best of Week visuals recreating Tham & Videgård Arkitekter’s “Archipelago House”. This remarkable full CG attempt included great looking 3d trees done with Exlevel’s GrowFX plugin for 3ds max. Today, Radek will explain how he went about creating the hero tree in the image above. He will cover the modeling process with GrowFX as well as the scanning of the textures used to get it look photoreal. Enjoy!
- Best of Week 52/2016 – Casablanca Tower by Ludvig HoltenäsDecember 31, 2016 - 12:17
- Best of Week 51/2016 – Of the Future by Bertrand BenoitDecember 25, 2016 - 12:04
- Best of Week 50/2016 – A year in resume by B&TBDecember 21, 2016 - 20:17
- Best of Week 49/2016 – Tampere Arena by TMRW.seDecember 14, 2016 - 20:15
- Best of Week 48/2016 – Nuremberg Bathroom by Mohammadreza MohseniDecember 7, 2016 - 19:57
Have no fear of perfection – you’ll never reach it.
— Salvador Dali