Why use textures when you can use real geometry? iToo Software’s latest tutorial will be of interest to anyone who regularly has to render buildings with pitched roofs. The in-depth video demonstrates how to create tiled slate roofs from scratch, how to create ridges and hips using macros, and how to use the roof styles from their free library.
“Creating Roofs” is our latest Tips & Tricks installment for RailClone. In this episode, we’re going to take a detailed look at a couple of the new features of RailClone 3 and demonstrate how they can be used to quickly create and apply tiled and slate roofs, including hips and ridges.
“Along the way, we’ll show you how to prepare geometry, create new roof styles from scratch, use RailClone 3’s new macros feature to quickly create hips and ridges, and even how to use the built-in presets to populate entire buildings in a matter of seconds.
“The techniques for creating roof tiles work can be used with the free Lite version of RailClone so if you’re not yet a RailClone user then here’s a great excuse to take it for a spin.“
The scene files for this tutorial are compatible with 3ds Max 2015 and above, V-Ray, and RailClone. Forest Pack is also used in the free scene file, but it isn’t necessary to create the roofs.