With a new edition of the Tomorrow Challenge coming up very soon! I’m looking back at this great article… following Mohit Sanchaniya entry to the first Tomorrow 2017 Challenge, which awarded him the Runner-up position and a job at the Tomorrow Studio, he shares the process of making his winning entry. Mohit showcases high levels of realism in this recreation of Tham & Videgård Arkitekter’s Kalmar Art Museum using 3ds Max, Corona Renderer, GrowFX, and Forest Pack. Enjoy!
With winter hitting hard this week and X-Mas time coming up soon, let’s look back at some of the “snowy” making-of articles on the blog! I found the Nordic House visuals by Héctor Javier Diez Valladares during my routine browse on Behance. My eye landed on it rather quickly and I could understand perfectly why it won first place in the First Latin-American CG Contest it was intended for. With snow being a rare treat for me I’m always drawn to such images, and this one had a great feel to it and so I wanted to know more and this article came to be. Enjoy!
Celebrating winter time, here’s a look back to a great making of article by Angel Kostov, from the Bulgarian studio 1equals2, shared their CG recreation of the Clear Lake Cottage by MJMA on the Blog’s Facebook Group and today I’m very happy to share the making of the beautiful snowy image that was part of the set they initially shared.
David Santos has set upon recreating the Lake Lugano House. A beautifully designed house by JM Architecture that he modeled using SketchUp 2015 and rendered with V-Ray for SketchUp v2.0 as part of a personal study of HDRI based dusk lighting. This is still one of the best SketchUp based MAKING-OF articles posted on the blog! Follow David’s Making of Lake Lugano House in this article as he takes us from start to finish on this one. Enjoy!
Pedro Fernandes is a frequent blog dweller, sharing great work featuring a style approach I like a lot. He posted making-of articles here won numerous Best of Week award. This article of his stand the test of time! he is sharing the process of creating the visuals for the Adelaide Housing project for an architectural studio called Architects Ink. There’s great insight in this article… so dive in and enjoy!
Tresde’s Santi Sánchez is no stranger to the blog, with two great articles attributed to him here – Making of IRACEMA in the Dusk & Making of Crystal Box Villa. This time he took Quixel’s Megascans for a serious spin while creating METEORA, a personal concept design project based on a volcanic vivarium pavilion, developed with the intention to use Megascans 3d models as hero characters and study the use of this software + content library combo in an ArchVIZ context.