David Santos has set upon recreating the Lake Lugano House. A beautifully designed house by JM Architecture that he modeled using SketchUp 2015 and rendered with V-Ray for SketchUp v2.0 as part of a personal study of HDRI based dusk lighting. This is still one of the best SketchUp based MAKING-OF articles posted on the blog! Follow David’s Making of Lake Lugano House in this article as he takes us from start to finish on this one. Enjoy!
Pedro Fernandes is a frequent blog dweller, sharing great work featuring a style approach I like a lot. He posted making-of articles here won numerous Best of Week award. This article of his stand the test of time! he is sharing the process of creating the visuals for the Adelaide Housing project for an architectural studio called Architects Ink. There’s great insight in this article… so dive in and enjoy!
Tresde’s Santi Sánchez is no stranger to the blog, with two great articles attributed to him here – Making of IRACEMA in the Dusk & Making of Crystal Box Villa. This time he took Quixel’s Megascans for a serious spin while creating METEORA, a personal concept design project based on a volcanic vivarium pavilion, developed with the intention to use Megascans 3d models as hero characters and study the use of this software + content library combo in an ArchVIZ context.
Marcin ‘NEB’ Jastrzebski’s ‘Queen Alia Airport’ visual, recreating the real deal designed by Foster + Partners in Amman, Jordan, awarded him with Best Visualization of the Week NO. 15/2016 for a remarkable CG remake modeled with Modo and Cinema4d, rendered with Corona Renderer and masterfully orchestrated for the final result in Photoshop. Follow this Making of Queen Alia Airport article as Marcin describes his process, focusing more on key principals then the technical aspects. Enjoy!
Edition in Parnell by MR.P STUDIOS was shared on the showcase section during August and now, the making of Edition in Parnell is giving us all a glimpse behind the scenes of MR.P teamwork on two images they delivered for a contemporary building design by Monk Mackenzie. Learn how they used RailClone, GrowFX and gave Corona Renderer their first go!
Thomas Vournazos, from Slashcube, posted on the forums a super cool looking visual of Hotel 114 – A small project he did for a hotel design in Oberkampf area in Paris. Showcasing a vibrant, night life scenario, was the main goal for this image and nicely done. Using Maxon’s Cinema 4D along with Corona Renderer for C4D, Thomas describes his workflow in this Making of Hotel 114 article for all to learn from. Enjoy!