Making of Clear Lake House

Celebrating winter time, here’s a look back to a great making of article by Angel Kostov, from the Bulgarian studio 1equals2, shared their CG recreation of the Clear Lake Cottage by MJMA on the Blog’s Facebook Group and today I’m very happy to share the making of the beautiful snowy image that was part of the set they initially shared.

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BIGyard

Spare time personal project based on zanderroth architekten’s project named BIGyard.
I’ve just imagined a different context and I had fun playing with 2 different moods and lighting setups. Most enjoyable part has been painting the road texture, blending several textures with custom brushes, in a single huge 60k texture with all the correspondent maps.
It’s also the first project done with Corona 3.0 and I have to say the displacement has been improved quite a bit.
Full hi-res set of images on my Behance profile:

https://www.behance.net/gallery/73258137/BIGyard-CGI

Recreation of Frank Lloyd Wright unbuilt projects

I have been collaborating with the Frank Lloyd Wright Foundation in the recreation of the Gordon Strong Automobile Objective.

This work can be seen in the upcoming issue of the Frank Lloyd Wright Quarterly magazine. The magazine focuses on the design for Gordon Strong but includes views of three other works strongly related to the automobile: Butterfly Wing Bridge, Valley National Bank, and Roy Wetmore Car Repair and Showroom, all of them spectacular designs but, for different reasons never came to be built.