We all do a personal project now and then. Some even struggle with doing one, but Mariusz Becker took it upon himself to do one per day for 13 months! You ask why? I let him answer in this case study which will have a following technical article with your help as well (see this at the end of this article).
Some locations are so highly renowned that their surroundings consequently lose their relevance, even though they carry an important history of their own. Being overshadowed by the main attraction, these neighbouring areas are mainly used as transitional spaces. As people move between these places, the spaces begin blurring in the background and get less and less noticed until they become non-places.
“To walk is to lack a place” Michel de Certeau
In our proposal, we focus on the center of Vienna and its landmark, the Stephansdom, which is visited by numerous tourists each day. Due to the endless stream of visitors, people would not expect the area around the dome to be considered a non-place according to Marc Auge’s theory. However our assumption argued that icons generate a meaningless void around them, so we wanted to create a project that would react against the weakening of the site.
The modest intervention of angled mirrors restricts the view of the monument and renews the spectators point of interest. By redirecting the visitors’ perception towards the forgotten places around the monument, people are led to rethink their acknowledgement of the spaces “behind” the scene.
TAB created a concept for a space that is not used, has no function but is architecture. When does architecture get a function?
Office space in a green area.
Modeled with Blender
Rendered with Octane Standalone 3.06.4
Affinity Photo mainly to reduce noise
Some renders to illustrate some furniture.
Modeled with Blender and Marvelous Designer
Bread and croissants grabbed over the net, thanks to the providers.
Rendered with Octane Standalone v 3.06.4
Post production with Affinity Photo
here is my last personal project called “sunburn”. This time I want to capture the elegance and simplicity of the midcentury architecture with a different style and story. Of course, the charm of the old gas stations has inspired me a lot by doing this project.
It was the first time I used C4D from start to finish for modeling. Textured, shaded and rendered in Octane and for texturing of the hero objects i used 3DCoat, which is very handy tool for handpainted textures.
Hope you like it guys and thanks for watching.
Comments and Critics are always welcome.