This is my first completed render of a realistic interior.
In total, about 30h was spent on it over the course of 3 months. (not including render times)
20% of the time was spent gathering, organizing and preparing reference images.
40% of the time was spent modeling and framing the shot.
30% of the time was spent texturing and lighting.
10% of the time was spent compositing.
Included in the gallery is the render passes used.
Most of the passes were used as luma mattes for adjustment layers, as i used the beauty render for the background layer.
The built-in noise pass from octane was desaturated, then used as a guide pass to denoise the image.
Beauty render and passes rendered in 2h, but with optimizations it could be brought down to 30 minutes. (32 ray bounces might be a bit overkill)