Making of Art Gallery Part ONE – Corona Renderer and V-Ray

You’ve seen this work by Pavel Huerta as part of AXYZ Design’s new ANIMA release, and today I’m very happy to share the first part of a making-of Pavel wrote, diving into the process of making the “Art Gallery Animation”. He did it with Corona Renderer, V-Ray and Unreal Engine which makes it a unique case study!

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Making of Taekwondo – The Fighters

Karim Mousa’s Egyptian ethnicity led to many “descendant of the Pharoah” jokes in the five years he lived in Bergen, Norway working for the highly regarded visualization studio Mir. If only his colleagues had known his true claim to fame was as a former international Taekwondo champion. Well, in this article we get a glimpse into that world of his as he recreates the pinnacle moment of the sport. This one is a dozzy! I’m sure you’ll enjoy diving into this amazing breakdown.

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Making of the CABINS Challenge Concept Art

CABINS, The 7th Architectural Visualization Challenge, was soft-launched yesterday with information to be shared during this week leading up to the Monday start day. As part of this, I’m sharing the making-of the CABINS concept art on the challenge site. I used good old pen & paper, SketchUp, Lumion, Megascans assets and Photoshop. Part ONE is live and waiting for you. Enjoy!

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