Mapping Tiles and Bricks with RailClone

iToo Software have released a new RailClone tips and tricks episode to demonstrate how to to grab the individual parts from a larger map and apply them to segments. The graph will automatically scale and offset the UVW’s of the segments to save you from having to edit the source geometry manually. Once completed all you have to do is apply the texture, enter the number of tiles for each axis, and RailClone will take care of the rest.

Read more

3D Modeling How to / The JSN Tiles Chair

I’m very pleased to share today this great looking JSN Tiles Chair modeled by Luca Catino. I got to know Luca and what a great and talented dude he is during SOA’s Academy Days in Venice and I been asking him to share something of his during the last Academy Day. He kindly offered to showcase the modeling of the unique looking Tiles chair by JSNdesign as well as offer the model too for you to download. Enjoy!

Read more

Forest Pack Texture Distribution HOW-TO by Grant Warwick

Lee Griggs Amazing 3d Maps Created with Maya XGen and a Single Primitive post I published a few days ago captured a great deal of attention by many of you, more specifically about using Forest Pack + V-Ray for creating the same impressive visuals. Grant Warwick, whom you all know by now (and if not – you should!), shows how-to use Forest Pack to do just that – Van Gogh Style! Enjoy!

Read more