Archive for How-To

The Shipyard / Photoshop Postwork Breakdown

The Shipyard / Photoshop Postwork Breakdown

January 9, 2012  |  How-To, Native, Tutorials  |  22 Comments

My never-ending quest of exploring pure 3d vs. postwork methods of doing architectural visualization has acquainted me with Pixelflakes. There latest “Concrete Cliff” postwork breakdown was pretty fascinating and I asked them if they could do a similar thing, but at night this time! They kindly agreed and the “Shipyard” was born. This is an exclusive Photoshop postwork process breakdown, starting from a raw & rather simple render, taking you all the way to a final striking visual. I’ve also started a cool exercise based on this scene in the forums postwork TECH TALK section… so we can all give it a try. see where it goes!

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Material / Curtain / V-Ray

Material / Curtain / V-Ray

October 20, 2011  |  How-To, Tutorials  |  19 Comments

Many have asked pixela to share more information about her Curtain Material used in the “Rosso” scene. She was very kind to share this with you all here. I hope you’ll find this helpful in your next project!

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HDR Image Based Lighting 3D Scene Setup

HDR Image Based Lighting 3D Scene Setup

July 29, 2011  |  How-To, Tutorials  |  178 Comments

This short video is a follow-up on a comment made by alex_starc in the 10 Free HDRI Spherical Skies Maps post. He had issues with the sky being too dark in the render so I just recorded a short session of how I setup my scene with Image Based Lighting (IBL) using and HDRI map. Hope this helps.

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GrowFX Custom Foliage Creation by Studio xoio

GrowFX Custom Foliage Creation by Studio xoio

June 17, 2011  |  How-To, Tutorials  |  26 Comments

Lasse, from studio xoio is sharing their experience working with Exlevel’s GrowFX plugin for 3ds Max as a tool for creating custom 3d Foliage models. This article will offer you an introduction of GrowFX so that you can better understand the concept of using it and set you on the right path for creating your own growth 3d models.

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Creating Realistic Grass

Creating Realistic Grass

January 11, 2011  |  From The Web, How-To, Tutorials  |  21 Comments

CGWorkshop training published a new video tutorial about realistic grass creation in 3ds max using VRay displacement and the Advanced Painter Script. This video is the first of the environment creation series and you also get the base scene model so you can follow along.

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SketchUP & VRay from Start to Finish by Omar Estevez

SketchUP & VRay from Start to Finish by Omar Estevez

December 13, 2010  |  From The Web, How-To, Tutorials  |  14 Comments

Omar Estevez wanted to help new V-Ray for SketchUP users to learn some basic V-Ray skills, so he created a series of tutorials that explain the complete rendering process from start to finish. The videos are divided into three major categories, Illumination, Materials, and Post Production, with ten videos total. Enjoy!

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