Bay View Terraces by Warren Mack

This project is one of my 1st entries into ArchVIZ Renderings, Im self taught and wanted to see how far I could push Lumion 8 . Im always open to criticism and I would love some help on composition and detailing .

I was going for a Scandi feel while keeping an industrial edge, which I feel I achieved , Im happy with the lighting and overall concept

Atelier Brancusi by Josune Lozano (Jlozgar)

Personal work based on Constantin Brancusi´s sculptures and his atelier in Pompidou Museum (Paris). Not meant to be an exact copy, just a guidance and a visual reference used to learn the most basics of Zbrush and a solid and fast workflow between 3dmax, Zbrush and Substance Painter, that allows me to improve the realism in details in architectural visualizations.

It took some time since every piece was sculpted from scratch and I barely had photographic documentation of each artwork in “all” its dimensions. And the consideration that I’ve never been before in this place. So there’s a bit of imagination and personal contribution to make possible to built these images.

It was very fun but, overall, this workflow increases your creativity by not just using the same and typical material creation or modeling techniques, but using much more organic sculpture and painting techniques, and much more organic tools like the wacom that makes everything more fluid and realistic.

114 Rue Diderot by Piotr Chodor

It’s a Full CGI project, which pushed my workstation to its limits. It was rendered on 3xGTX1080Ti and I couldn’t have made without Octane’s awesome out-of-core feature, which enables to use system memory with GPU rendering, and it used almost all of my 48Gbs of RAM.
I work in Blender and all of the modelling took place there. All the architecture and terrain were modeled by me, and that includes trees, which were generated using The Grove tree growing software. I used 3D People from HumanAlloy.com, car models from Chocofur.com and road textures were aquired from Poliigon.com

Software: Blender, Octane Render, Photoshop for color correction.