Beldi Stories II.

A partnership with world renowned architect Amal Halafi, The Beldi Project required giving life to spaces where CGI has been prioritized before photography. I spent a week in Rio absorbing the emotions of the building, then produced a series of images that demonstrated its beauty and functionality.

As a result, there has been an Art Exhibition and 12 minutes Short Film “CGI: An Artistic Medium” created with strong beliefs in CGI.

I believe that CGI is an artistic tool. Just like photography is, just like painting is and just like sculpting is. So far, CGI has been mostly used for commercial purposes and has been very technical, which it still is. In my eyes, it is another tool that can reflect artistic soul. I believe that one of the biggest issues is that people don’t know what CGI is. Running into a random person, it is very hard and imaginary to explain. Many times simply perceived as photographs. I have had this belief for many years but now found a platform that has strong enough story and visibility to share it. Not only in CGI but in Architecture, Art and many different fields too. I would love every artist to be able to show what CGI is and believe that because of technical advancements and enlightenment, in couple of years there might be recognition of CGI as an Art Form and general knowledge of the process and efforts behind. I believe that CGI is going to be in museums in couple of years.

A short film will be premiered on Academy Days X and on Spiecial Event in Kiev, both in October 2019. I wish that it is going to open up an discussion.

3ds Max and Corona rendering engine were used. Many materials were scanned and all materials were created from scratch. Custom 3d objects modelled in 3ds Max, vegetation growth in SpeedTree and cloths simulations in Marvelous Designer. Using custom color mapping, lighting and techniques presented in my talks.

Beldi Links
Website: beldi.online
Instagram: beldi.wellness

Thank you for watching.

Museum of Wyspiański in Cracow

The new museum refers to the existing Main Building, both in volume and rectangular form. The existing vertical structural divisions on the Main Building’s eastern façade passes into the construction of the new building first in the form of a roofed glass hall, and then define its entire structure.

The building has a clearly noticeable division of an open (public) zone on the ground floor and a closed (exhibition) zone above it. Therefore, the ground floor was fully glazed to connect the interior of the building with the surrounding space, while giving a sense of integrity and spaciousness. The aim was to invite people inside the museum. The window-free exhibition part arouses curiosity and encourages visitors to visit the exhibition. From the outside, it gives the effect of levitating mass over the square and greenery penetrating under the building

The Cube

Firstly we rendered the building and matched the site photos. Than the fun part came. We mixed the render with the Mixer brush in Photoshop using the special collection of slightly tweaked Much brushes.
The process is time consuming but very satisfying to see the end result.