Following Mohit Sanchaniya entry to the Tomorrow 2017 Challenge, which awarded him the Runner-up position and a job at the Tomorrow Studio, he now shares the making process of his winning entry. Mohit showcases high levels of realism in this recreation of Tham & Videgård Arkitekter’s Kalmar Art Museum using 3ds Max, Corona Renderer, GrowFX and Forest Pack. Enjoy!
Best of Week 24/2016 by Andrei Mikhalenko was about recreating a strong image he carried in his mind for some time. It was a personal project in which he bonded the winter harvested field concept with a house he designed later on to fit. This work focused heavily on creating the environment using GrowFx and Forest Pack. Besides these, Andrei also used 3dsmax and V-Ray to create the final images. Dive into this detailed making of the “Winterhill”. Enjoy!
Pixelpark‘s ‘Termitary House’ visuals, inspired by the real ‘Termitary House’ in Thanh Khê District, Da Nang, Vietnam designed by Tropical Space Studio, awarded them Best Visualization of the Week NO. 49/2015 for a remarkable CG remake and level of details they went into remaking the house signature feature – The Bricks. Follow this article as they describe the process of creating these highly photorealistic visuals using 3dsmax, GrowFX, V-Ray and just a bit of postwork. Enjoy!
Radek Ignaciuk opened 2016 with the first Best of Week visuals recreating Tham & Videgård Arkitekter’s “Archipelago House”. This remarkable full CG attempt included great looking 3d trees done with Exlevel’s GrowFX plugin for 3ds max. Today, Radek will explain how he went about creating the hero tree in the image above. He will cover the modeling process with GrowFX as well as the scanning of the textures used to get it look photoreal. Enjoy!
The Boundary showcases their latest and remarkable visuals for Renzo Piano’s 87 Park residential building in Miami. I had the pleasure seeing this remarkable piece of work for the first time during SOA Academy Day #6, during which The Boundary shared more information about the creation of the stills and animation this project called for. It is a pleasure for me to spotlight this project here, accompanied by some slides from The Boundary’s SOA Talk. Enjoy!