Winery in Alentejo

Hello dear friends, this is a full 3d image with half the original resolution, we recently created of another winery (we are becoming specialized in this type of building 😀 ), this time inside the beautiful Natural Park of Costa Vicentina in Alentejo, Portugal. It was a bit of a challenge because there was no drone photo to support the image creation process. CoronaVolumeMtl was used to create the clouds.

Hoodoo House

Embedded in the bedrock among the characteristic tent rock formations, Hoodoo House is articulated so as to support the natural circulation of the cooled air from the shaded water basin area. The protruding white vents are the visual commentary on surrounding geology and allow to bring diffused light into the recessed rooms.

Full project: https://www.behance.net/gallery/85807493/Hoodoo-House

Museum of Wyspiański in Cracow

The new museum refers to the existing Main Building, both in volume and rectangular form. The existing vertical structural divisions on the Main Building’s eastern façade passes into the construction of the new building first in the form of a roofed glass hall, and then define its entire structure.

The building has a clearly noticeable division of an open (public) zone on the ground floor and a closed (exhibition) zone above it. Therefore, the ground floor was fully glazed to connect the interior of the building with the surrounding space, while giving a sense of integrity and spaciousness. The aim was to invite people inside the museum. The window-free exhibition part arouses curiosity and encourages visitors to visit the exhibition. From the outside, it gives the effect of levitating mass over the square and greenery penetrating under the building

Log cabin in the woods

Log cabin in the woods is actually two houses together on a sloping site. Single storey at high level and double storey at the low level. The house was modelled in Sketchup and brought into 3ds Max, forest pack combined with assets from megascans, maxtree and evermotion. The saw cut log ends were modelled and scattered on the front of the cabin and floor generator was used to model each individual piece of plank cladding to the sides and rear. Lit with a Peter Guthrie Hdri and rendered with fog in Corona. This scene was used as a homework for Canaletto Online Archviz School with Santi Sanchez, which I highly recommend.