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The 2024 ArchViz BlackFriday

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The 2023 ArchViz BlackFriday

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Best of Week 2019

Transforming Archviz with Animated 3D People

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    Access the Best Articles about Architectural Visualization. Learn about all aspects of crafting images that tell stories.

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    Out with the old and in with the new! In Converted, I’m asking you to take an in-depth look at existing architecture near you or one you love worldwide and introduce something new.

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Released: MAXTREE Plant Models Vol 12

July 28, 2018/in News /by Ronen Bekerman

Plant Models Vol 12 is a collection of high-quality 3D models for architectural visualization. It includes 12 species and each species with 6 different variations models. All models are ready for Forest Pack Pro library and GrowFX origin files.

Read more →

Laubwerk Fresh Player & Hot Summer Sale

July 19, 2018/in News, Scripts & Plugins /by Ronen Bekerman

Enjoy our Summer Sale 2018. Get fantastic discounts on all 12 Laubwerk Plant Kits as well as SurfaceSPREAD until July 31st, 2018 — and your free 1.0.26 player update! Cover art by CG artwork by Philip Hofmänner (Trixer) using Cinema 4D, Laubwerk Plants, and Corona Renderer.

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Making of Rumyantsevo Park

July 2, 2018/2 Comments/in Making-Of, Tutorials 3dsmax, Corona Renderer, RailClone, V-Ray /by Ronen Bekerman

A virtual tour on a grand scale by Biganto Visual, “Rumyantsevo Park” is a residential complex located to the west of Moscow, Russia. Follow this breakdown of how seventeen hundred apartments, large courtyard and landscape park around it got visualized and showcased as a VR Tour!

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Corona Renderer 2 for 3ds Max released!

June 26, 2018/in News, Scripts & Plugins 3dsmax, Corona Renderer /by Ronen Bekerman

The latest update to Corona Renderer focuses on bringing increased VFX, cross-compatibility, stability, and workflow and UI improvements to this CPU-based un(biased) photorealistic renderer. Cover image by VisEngine Digital Solutions.

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Mastering Large Scale Environments

June 25, 2018/in How-To, Scripts & Plugins, Tutorials Forest Pack, RailClone /by Ronen Bekerman

iToo Software now shares 15 tips for creating large-scale environments based on the release images, based on a scene made with love at Polymachine (formerly Studio Niskota).

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Reality Check with a Modern Barn in UE4

June 18, 2018/27 Comments/in Case Study Unreal Engine /by Ronen Bekerman

I’ve been following this work by Guilherme Rabello since he first shared progress images and I must say this looks good. Very Good! It is super inspiring and now he shared a very informative post on TALK which I recommend all of you to follow.

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First launched as a way for me to connect with fellow 3d artist worldwide, it quickly became the place to share and learn about architectural visualization. I’m Ronen Bekerman, Co-Founder of The Craft and crafting visuals is what I do on a daily basis. Here you can learn about ArchViz, share your process, showcase your work, find tools, challenge yourself and land the dream job you always wanted or the best 3d artists for your studio. Let’s talk about it all!

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Table of Contents

  • Released: MAXTREE Plant Models Vol 12
  • Laubwerk Fresh Player & Hot Summer Sale
  • Making of Rumyantsevo Park
  • Corona Renderer 2 for 3ds Max released!
  • Mastering Large Scale Environments
  • Reality Check with a Modern Barn in UE4
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