Archviz for twinhouse commercial project.
It is a scene, turned into an unreal engine, to study materials, lighting, and interactions, I have an executable in case anyone wants to try it, just ask me
I wanted to post this project here because my whole interest of Unreal Engine started with Ronen’s Cabins challenge some time ago. For my next project with Unreal I wanted to push my environment creating skill further and also create something gray and moody. I don’t remember where I saw Snohetta’s pavilion for the first time but it definetely inspired me very much.
This is the first ever animation that I made. Unreal is a great tool for someone who wants to do such an animation by themself since it doesnt require tons of time to render a film. It speeds up the whole process a lot.
This demo presents a basic functionality and visual quality of the product. Any additional tools can be added to fit client’s requirements.
Demo application can be downloaded for free from our website:
Created in Unreal Engine 4
Music by David Hilowitz – First Day of Spring
roof house – unreal engine 4.23 + truesky
music by bensound.com
Thanks Sunil sir from www.3darchstuffs.com for Lighting Idea