TMRW by TMRW Challenge
/in 3dsmax, Corona Renderer, Forest Pack /by shubham sharmaAs the challenge has already been ended, & Final Image is submitted too, I thought I should try one more view for this and explore a bit more by creating another visual. i enjoyed working on this project and learned a lot. cheers !
Stairway by
/in 3dsmax, V-Ray /by Jean Paul El HachemStairway is an Elevated Memorial formed with different scale of metallic boxes, pierced by ramps that goes all the way up to the top.
At the bottom is the light source that comes from the underground; shaped by a long tunnel that ends with a circular ramp covered with citizens portraits.
The light breaks the void in the middle with its streaks creating an act of ascension.
www.jpag.co
45 Park Place by Soho Properties (Developer), SOMA Architects (Architecture), Piero Lissoni (Interior Design)
/in 3dsmax, V-Ray /by Oxygen - Architectural Visualization45 Park Place – http://www.oxygen.pt/project/45-park-place
Minimalist Villa by Pracownia 111
/in 3dsmax, Corona Renderer, Forest Pack /by Michał MorzyFull cgi renderings of ultra-modern villa which refers to the modernist tradition of the area. The challenge was to present the greenery as the most important aspect of the project in a realistic way.
Frozen in time by
/2 Comments/in anima, cinema-4d, OctaneRender Best of 2018, Weekly /by Marcin JastrzebskiFrozen in time – I made this project for Evermotion competition.
As a photographer I like very much work with long time exposures, using large or medium format analog cameras and take photographs from a few minutes to even one hour shutter speed time. Usually, for an everyday photo, it’s about 1/250 – 1/125 sec. I was curious if 3d render engines can simulate this effect from 3d scene with full motion blur feature ticked on. So I created 3d scene with animated water-related and after a lot of tests, I achieved the rewarding effect (see attached video).
It wasn’t easy and flexible like in real cameras but possible anyway. I used Cinema 4d and Octane linear workflow for rendering. The final image was tone mapped in Arion and edited in Photoshop and Lightroom. I would like to thank the jury for honorable mention for my project. Due to the fact that I created a detailed scene for final competition image I created a few more images to increase this project little bit more. Thank you for reading and viewing my stuff!
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