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Marcin Jastrzebski

www.realpolygons.com


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My Top Software

cinema-4d
OctaneRender
anima
V-Ray
modo

UN City, København, Denmark

March 15, 2018 / in cinema-4d, modo, V-Ray / by Marcin Jastrzebski

Visualization of the UN City hall project.

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Frozen in time

March 15, 2018 / in anima, cinema-4d, OctaneRender / by Marcin Jastrzebski

Long time exposure 3d scene effect project

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UN City, København, Denmark

Marcin Jastrzebski

March 15, 2018 / in cinema-4d, modo, V-Ray / by Marcin Jastrzebski

I made this projec as non-commisioned image just for practise to use Vray for Cinema 4d and postproduction.

Studio: RealPolygons
Personal/Commissioned: Personal
Location:

Frozen in time

Marcin Jastrzebski

March 15, 2018 / in anima, cinema-4d, OctaneRender / by Marcin Jastrzebski

Frozen in time – I made this project for Evermotion competition.

As a photographer I like very much work with long time exposures, using large or medium format analog cameras and take photographs from a few minutes to even one hour shutter speed time. Usually, for an everyday photo, it’s about 1/250 – 1/125 sec. I was curious if 3d render engines can simulate this effect from 3d scene with full motion blur feature ticked on. So I created 3d scene with animated water-related and after a lot of tests, I achieved the rewarding effect (see attached video).

It wasn’t easy and flexible like in real cameras but possible anyway. I used Cinema 4d and Octane linear workflow for rendering. The final image was tone mapped in Arion and edited in Photoshop and Lightroom. I would like to thank the jury for honorable mention for my project. Due to the fact that I created a detailed scene for final competition image I created a few more images to increase this project little bit more. Thank you for reading and viewing my stuff!

You can follow me: @realpolygons or www.facebook.com/realpolygons

Studio: RealPolygons
Personal/Commissioned: Personal
Location:

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