Obelisk

The main purpose of this work is to create a dramatic atmosphere with a majestic monument placed in the middle of the ocean.
Sketchup and Lumion softwares are used in rendering and modelling processes. Most of the work seen in the final image done via photoshop.
To emphasize this dramatic, glorious scene, I also made a motion still image using Adobe Premiere.

The Most Stunning Exterior House Design Ideas by Yantram architectural rendering service Florida, USA.

A Modern Exterior House with Simple landscape in garden area, beauty of this house is small pond on Left side. Enhance the exterior of your home with these unique & useful ideas from Yantram Architectural Rendering Studio.
Simple, modern, house, Exterior, design, Ideas, pond, garden, House Exterior Design, Modern House Exteriors, House Design, simple house exterior design, architectural rendering studio, 3d exterior rendering, 3d exterior design companies, 3d exterior modeling, architectural rendering service, exterior rendering services, 3d architectural visualisation, architectural visualization company, 3d exterior rendering services, commercial building rendering.

View more: http://www.yantramstudio.com/3d-architectural-exterior-rendering-cgi-animation.html

Danmarks Rostadion

Bagsværd Lake is rich in both cultural and natural qualities that are distributed around
along the lake shore as pearls on a string. The project gathers these qualities and create a rowstadium that ties together through an architectural and spatial grip.
The architectural grip is to create a connection in the idiom and materials, and the spacious grip is about working with the landscapes,that is created between the lake shore and the forest or the city.

House in the Air

Three volumes of concrete seem to float in the air, where it seems that some glass boxes are their only support, the design intention here, was to create a home, which would open to the public areas on the ground floor, without sacrificing the private space upstairs.

We begin the exploration of the project, through sketches, drawing by hand and modeling in sketchup, with all freedom and efficiency we define details.
With the clear concept, in 3dsMax, we define framings and illumination, we fine-tune details of modeling and we generate the environment, we are very strict when basing ourselves on the existing context, to define what elements they add, and where we can intervene. This part is an adventure, we define materials, textures, colors, tones, etc. This is my favorite part of the project.
Once this stage is finished, and the images are rendered, we proceed to adjust curves and rectify the contrast.
Less is more, and in this project this phrase was our motto.