Voices of the sea

This is a work about time, which changes so quickly, and about the different stories of one place, which can only be remembered and told about only by the unchanging sea. The sea is sparse in speaking, so, we collect these stories from parts of a sunken boat that was once washed ashore, sculptures smashed against rocks, coins polished with water, and other once valuable things scattered all over the shore. Unfortunately, time is running out, so all our former values will also become the voice of the sea, rustle of the forest, or mountain winds.

Sundsvall City

Do you like interior works as much as we love them?

Today we are glad to present you with a very stylish interior of the living room, which we created together with Object 360.

The living room is an important part of the house because most of the time the owners spend there. They welcome guests with a glass of wine, watch TV, play board games, or just read books, so the interior of the living room should be pleasant and quiet.
The focus in modern living rooms is on comfort and simplicity.

MORE WORKS ON: https://omegarender.com/gallery
TYPOLOGY: Interior
STATUS: Completed
LOCATION: Sweden
VISUALIZATION: Omega Render
COMPLETION TIME: 1 week

Aesthetica + Snøhetta: Salmon Production Centre

Aesthetica + Snøhetta: Salmon Production Centre

Artist: Andrea Baresi

Snøhetta will design the New Visitor Centre for Salmon Production Facilities in Holmes, Norway. The different pavilions explain the cycle of life and production of salmon in this area of the country, blending gently with the surrounding Scandinavian nature and creating a unique experience to learn about our favorite fish. Great work by our friends Snøhetta!

Cheers!

Web: https://www.aesthetica.studio/
Instagram: https://www.instagram.com/aesthetica_studio/
Facebook: https://www.facebook.com/aesthetica3D/

Piccadilly Courtyard – Visualized by PIXARCH

Piccadilly Courtyard, where Islamic Architecture infuses blissfully with a modern structure constructing a marvelous masterpiece of elegance unmatched. Visualized from a mix of real-time videos of the vicinity neatly combined with our own 3D renders, the project literally comes to life in our classy walkthrough. With detailing that literally reaches magical realism where the whole project stands as an example of perfection. From bouncing the light off shiny surfaces to ensuring the right turbulence in the entrance fountain, the whole building gleams with excellence showcasing the expertise of our team.

Pixarch has in essence truly captured the vision that a person will experience as soon as he steps foot in Piccadilly Courtyard and more. Elegance exudes from aerial shots and excellence amplifies as the night ventures and Piccadilly Courtyard illuminates the vicinity as a beacon of light. Watch the preview below and be mesmerized by what Pixarch easily illustrates, demonstrates, and shows.

For more details, please visit us at https://www.pixarch.net/projects/piccadilly-courtyard/

Cara

Hello again, It’s been a while since my last post.

Winter weekend vibes by a lake.
The set of images are mixture of a commissioned and personal project, which I wanted to create some vignettes and styling in my own way.

All the furnishing and props are custom made with 3dsMax and ZBrush (except the dining table and the wooden stools are from Bertand Benoit, BBB3viz, who has been one of my favorite artists).
Textile layers are created with Marvelous Designer and finalised in Zbrush.
The rocks and stones are custom modeled and textured in ZBrush and used ForestPack and Multiscatter simultaneously. I have been a fan of both software which ease my workflow in different ways so I like to interchange.
All the plants, vegetation are custom made with GrowFx.
All the images are rendered with Vray.
You can view more renders on my website.