MMXVIII – I

Concept of seasonal restaurant of Peruvian cuisine. The main inspiration was the geoglyphs of the Nazca Civilization. The pavilion is located in the industrial building of 500 square meters.

Using:
Forest pack for ground
Phoenix FD for smoke and fog
3d scaned people and motion blur
Volumetric for light rays

More info
https://www.behance.net/gallery/68460165/MMXVIII-I

The Cultural Oyster

A simple and natural shape for a cultural centre that embraces a green park resembling a bivalve pouch. As usual a tight deadline can push you to describe at its best even a bunch of lines and a simple concept for a space of culture and aggregation. It’s always rewarding when the final goal is locked in the architect’s mind but we have the freedom to describe it in the way we picture it.

Colonial house

I´d planned to create a little bit different images than the everyday´s projects. After finding the thema and some references I created the 3d model by 3ds max – with simple poly modeling. Lighting is provided by combination Corona sun & sky. I added in postroduction only subtle correction with curves. This kind of projects are for me the ones, where I realized, that the CG visualization is my really passion 🙂