LOFT 447

Art Direction, Design: Dmitriy Tereshchuk
Lighting, Post Processing: Dmitriy Tereshchuk, Alexander Milokostov
​​​​​​​3D Modeling: Alexander Milokostov
Our task within this project was to develop the concept of minimalistic loft of a small apartment in a high-riser. Here we used reasonably priced, simple and efficient materials, leaving a lot of free space in the room. First of all, we wanted to achieve a sense of orderliness of all elements of the interior and a feeling of a large space, while mixing rough materials of brick and concrete with neatly painted walls and new wood. If you like this project, please leave your rate or comment below. We are also looking forward to cooperate if you have a similar job for our team.

Eden

Personal project aimed at recreating a corner of peace somewhere in the world, away from the chaos of the summer season touristic destinations.
Inspired by the town of Setenil de las Bodegas in Spain and the work of VTN Architects.
Check it out full res here:

https://www.behance.net/gallery/84603591/Eden-CGI

House with Three Eyes

House with Three Eyes is a non-profit project, more like creative and practical for acquiring new skills and practices in 3D visualization and modeling.
How it all began: initially I found the references of this house on the site https://www.archdaily.com/914851/house-with-three-eyes-innauer-matt-architekten?ad_source=search&ad_medium=search_result_all.
I liked this house with its design, cladding, layout, and decided to repeat it in 3D. Since there were not many references, it was decided to make 2-3 renderings. At the modeling stage, having carefully looked at this house, I saw a certain image, an association. If you look at the facing part of the building, its pediments, then the wooden dice resemble fish scales, and the large round windows are fisheye. And then an idea came to me – let it be the house of the fisherman. I supplemented the scene with details, came up with the landscape of the inner part of the courtyard, completed the 2nd building (I thought it would be a bathhouse), modeled a path, lights, etc., picked up furniture and other trifles.
As a result, in my opinion, it turned out to be a very interesting project, with a certain history, in which a simple idea was laid.