Making of RED BARN
The Animation GRAND PRIZE winning entry by Jamie Holmes for the CONVERTED Challenge. An exercise at complete world-building and storytelling to boot! Jamie Holmes is no stranger to such a challenge as we’ve seen him doing it previously during the CABINS challenge. Enjoy this one as he takes us for a spin in his process of making of Red Barn.
CONVERTED Challenge Winners Announced!
Today I’m proud and happy to announce the winners of the CONVERTED challenge, the 9th International Architectural Design & Visualization Challenge, in partnership with Substance by Adobe and ASUS as primary sponsors.
MAXTREE Introduces Low Poly Quality Level
In a market where polygon counts are being squeezed due to the proliferation of real-time rendering engines, MAXTREE introduces their new low-poly quality level for optimized use in applications which require large tracts of plants.
Corona Renderer 7 for 3ds Max Released!
Chaos Czech released Corona Renderer 7 for 3ds Max last week, designed to enhance the realism of 3D scenes and boost render speeds across the board. Now that I have it installed and running let’s share more info about it!
ANIMA ALL RELEASED!
AXYZ design S.R.L. announces the launch of a new subscription service called anima ALL! offering a unique and innovative solution for the distribution and use of 3D human models.
A glimpse into the real-time ecosystem of Twinmotion and Unreal Engine
Twinmotion has come a long way since first released. Being part of Epic Games now, it offers a real-time ecosystem for building a better-connected architectural pipeline – Twinmotion and Unreal Engine combined