Posts Tagged ‘SketchUP’

Making of Barts Square by The Boundary in collaboration with Iain Banks

Making of Barts Square by The Boundary in collaboration with Iain Banks

October 22, 2014 |  by  |  From The Web, Making-Of, Tutorials

I’ve featured the Barts Square project back in August this year, and this week the making of this project was published on the Corona Renderer blog by my friends at The Boundary (it will take time getting used to this) in collaboration with Iain Banks. The Boundry, if you missed the news, is a new studio based in London specializing in high-end visualizations founded by Peter Guthrie and Henry Goss, who did the write-up for this article. Enjoy!

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SketchUP V-Ray Proxy Grass

SketchUP V-Ray Proxy Grass

April 15, 2014 |  by  |  How-To, Native, Tutorials

Creating 3D Grass and Scattering it all over the place inside 3dsmax was featured here plenty, but with V-Ray for SketchUP becoming better and better it can be done inside SU too with great results and little effort as David Brufau showcases in this short how-to. Follow his process and feel free to jump in with questions or suggest your own methods of doing this inside SketchUP.

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SketchUP 2014 Released

SketchUP 2014 Released

February 28, 2014 |  by  |  News

My favorite 3d modeling software has been upgraded! SketchUP 2014 hit the market today, and although the core SketchUP Pro features did not change that much, I like the fact Trimble keeps a steady update cycle with a great beta testing program. I just wish they focused on SketchUP just as much as Layout. 2013 was mainly a Layout upgrade, with 2014 they overhauled the 3d warehouse and more Layout upgrades… Trimble – Make 2015 a SketchUP Pro core upgrade only please! it is long overdue. I guess that bottom-line, the most valuable update in this release is the introduction of Ruby 2.0 for 3rd party developers.

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Making of Tribute to H&DEM

Making of Tribute to H&DEM

October 29, 2013 |  by  |  Making-Of, Native, Tutorials

I’ve noticed more great visuals being done recently using the SketchUP + V-Ray combo. The latest v2.0 release surly contributed to this bump with many great feature additions making the SketchUP native plugin much more capable and not so far from its bigger brothers on 3dsmax & Maya. It is also important to note that most of these visuals are being made by architects that use SketchUP for their design process… they are not professional visualization artists first. François (Frankoi) RIBOULEAU is one of them and his tribute to H&DEM 56 Leonard Street project captured my attention. His process is simple and the result is great looking. Enjoy the read and tell us what you think in the comments section.

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Making of Mediterranean House by nookta

Making of Mediterranean House by nookta

October 18, 2013 |  by  |  Making-Of, Native, Tutorials

nookta‘s Mediterranean House was chosen by Chaos Group to accompany the launch of V-Ray for SketchUP v2.0 release and rightfully so. nookta managed to produce a highly emotive visual using a simple SketchUP model rendered with V-Ray directly from SketchUP. In this article, Bahadir Ozbek from nookta tells the story behind the image. Enjoy!

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Making of The Museum 'Butterfly Effect' by Stefan Hirschsteiner

Making of The Museum ‘Butterfly Effect’ by Stefan Hirschsteiner

February 26, 2013 |  by  |  Making-Of, Native, Tutorials

I’m happy to introduce the making-of Stefan Hirschsteiner‘s ‘The Museum’ Grand Prize Winner – ‘The Butterfly Effect’. Stefan takes us through his complete process, starting with the concept and on with using SketchUP (with lots of Plugins!), key points using Maxwell Render and postwork all the way to final images. I learned a few new SketchUP tricks in this one and hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.

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