With winter hitting hard this week and X-Mas time coming up soon, let’s look back at some of the “snowy” making-of articles on the blog! I found the Nordic House visuals by Héctor Javier Diez Valladares during my routine browse on Behance. My eye landed on it rather quickly and I could understand perfectly why it won first place in the First Latin-American CG Contest it was intended for. With snow being a rare treat for me I’m always drawn to such images, and this one had a great feel to it and so I wanted to know more and this article came to be. Enjoy!
Celebrating winter time, here’s a look back to a great making of article by Angel Kostov, from the Bulgarian studio 1equals2, shared their CG recreation of the Clear Lake Cottage by MJMA on the Blog’s Facebook Group and today I’m very happy to share the making of the beautiful snowy image that was part of the set they initially shared.
iToo Software has gone off-piste in its latest tutorial for Forest Pack by demonstrating how, when combined with Max’s built-in Blob Mesh object of Thinkbox’s Frost, it can be used to cover geometry with snow.
Victor Larsson caught my eye right away with his latest 3d recreation of Swedish Pre-Fab manufacturer Arkitekthus House #001 designed by Claesson Koivisto Rune Architects. First of all, I have a soft spot for anything pre-fab and adding to that a set of perfectly lit and well composed visuals with a striking dusk snow image got me curious about why and how he went about making this scene. He kindly shares with us his process in this article which I hope you’ll enjoy!
Lasse Rode’s did a remarkable job at 3d recreating Villa Tugendhat, a house designed by master modernist architect Mies van der Rohe. Today he responds to the many requests for sharing more insight about his work on this scene, which was done as a personal project over a period of few weeks to test color-mapping and GrowFX tree creation among other things. In this article he focuses on the exterior part of his work.