the fog by Anjo.joseph

Hi all,
I am here to learn something new …this was an experiment for me that I have to create a foggy Night…I used volume fog on global volume material, also I used one sphere light for moonlight and some interior lights. environment I left blank …..Hope you all will like it……

Angular Home by Przemyslaw Zyra

In-house project inspired by an amazing piece of architecture called “R-Torso-C” that is an angular exposed concrete home located in the heart of Tokyo. Building is designed by Atelier Tekuto.
The goal here was to create 5 images with different materials, atmosphere and ratio, not only to copy original images but to show my own interpretation of the building and the mood.
Hope you will like it.

Activity:
3D Modeling, Shading, Lighting, Compositing, Postproduction

Climbing Wall by Pictury

We wanted to create a dynamic climbing hall that blends the inherent industrial bones with an energetic and inviting space establishing a strong connection between climbers and the surrounding landscape.

The open space includes exposed concrete wall with a large wood ceiling structure, while colourful multi climbing holds break up the otherwise white surfaces.

Modernist aproach by Gabriel fabra

This project started as a getaway to the commercial projects I usually do. A more minimalist approach where furniture and materials take center stage.

The scene is illuminated by one of my own HDRI’s (nothing special, you can achive the same result with almost every cloudy hdri). Almost every model in the scene are done by myself. Except from some great online models:

https://3dsky.org/3dmodels/show/drova_14
https://3dsky.org/3dmodels/show/zanotta_william_2_seater_sofa_1
https://www.turbosquid.com/3d-models/3d-vintage-books-model-1219551

In addition, this project has given me the opportunity to test dabarti capture. A really amazing tool