THE THONG HOUSE

rom the architect. The perceived quality of life in buildings should come from the geometry and how that geometry connects to human beings”. It was the initial thought we had when being offered to design a row house in Phu My Hung, a new urban development area in the Southern Saigon. This project could be considered as another attempt to find a contemporary living manner in row house typology. The brief was to get rid of the way of living we used to have in common town house, where the staircase in the center along with the corridor to access spaces covered by four walls which isolate people inside his own world. The client is a nuclear family, consisted of the parents and two kids with the explicit wish to have a home fulfilled with natural elements while being able to improve the spiritual connection between each family member.

Lakeside Home

After a long stint of rather repetitive projects, I decided to start a personal project around my true CGI passion: interior/exterior design. And since I’ve done a lot of interior scenes in the past, I figured it’d be a challenge to go all in on a exterior scene.

I really enjoyed being completely free in my creative decisions, not having to take into account the wishes of a client, the input of a creative director or producer. So I made a scene that few clients are likely to request: a rainy, moody scene with no direct sunlight.

While things went fairly smoothly, I did struggle a bit with getting the lake to look right and to have the ripples from the raindrops feeling more or less natural.

TSR 004: The Evil Twins of ArchVIZ – Peter Guthrie and Henry Goss about Pushing The Boundary!

Creating The Boundary

Peter and Henry share the driving reasons and goals behind their decision to join forces and create The Boundary. From friends to business partners, as their individual capacities increased they decided to raise their game and share the burden of their work together. Although they just call it the next logical step, the results have been incredible.

Current Projects and What’s in (their) Store

Despite detouring from traditional architecture, Henry and Peter are more involved in architecture and design than ever before. They’ve been working with their heroes on fundamental design details from an early stage, including Peter Zumthor on the Los Angeles Museum of Art. We put Corona Renderer up against VRay, discuss animations and VR deliverables, and examine what it means at The Boundary to be a project manager, 3D artist, or project visualizer. We also chat about The Boundary Store, which they’ve set up to help people gain access to their scenes. The store is evolving to become a place where people will go to find the top brand, top-quality images.

Five Years into the Future

When I asked Peter what we need to start thinking about now so that we are still relevant five years into the future, he admitted that although he may not be excited about VR and augmented reality, he is passionate about creating beautiful images, moving images, and films. Henry recognizes that the change will be constant in this industry — there will always be other companies coming up behind you, so you must constantly push forward with your energy. And that thrust toward success is the future of business at The Boundary.