Creating 3D Grass and Scattering it all over the place inside 3dsmax was featured here plenty, but with V-Ray for SketchUP becoming better and better it can be done inside SU too with great results and little effort as David Brufau showcases in this short how-to. Follow his process and feel free to jump in with questions or suggest your own methods of doing this inside SketchUP.
Mischa Winkler kindly shares his high quality grass models with Octane ready materials. You are free to use this for commercial projects too and files are available as .obj .fbx and .max with texture maps.
There is no shortage in 3D Grass or Sand making how to articles, and a few been published on this blog in the past. Such was Javier Pintor’s Procedural VRay Sand approach and Sascha Henrichs 3D Sand Dunes modeling approach. This time, Piotr Wolowski offers his approach to this subject by letting us into his personal project – Baltic Sea House, created specifically us a study in recreating the look and feel of a typical Baltic Sea nature surrounding a private residence. Sand & Grass being a main feature here… Enjoy!
Take a look at the latest short animation by Marek Denko and after that please try to convince me he isn’t an Extraterrestrial hiding among us normal Homo sapiens. That is the best looking and totally realistic 3d garden I’ve ever seen to date! and showcased in a very cool way too. Way to go Marek!
Following a great thread in the finished works section of the forums, Chris (blowback) was very kind to send me a ‘Making-Of’ article about the 3D modeling of the ground cover in the architectural visualization of ‘Jeff’s House’. I hope you’ll enjoy this article and learn from it as much as I did!
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- Best of Week 45/2015 – 70m by Bertrand BenoitNovember 10, 2015 - 10:39
- Best of Week 44/2015 – Apartments in El Gouna by Berga&GonzalezNovember 3, 2015 - 10:05
- Best of Week 43/2015 – COBE Denmark by Beauty and The BitOctober 26, 2015 - 09:57
- Best of Week 42/2015 – GHoP House by Mario MalešOctober 19, 2015 - 09:52
Have no fear of perfection – you’ll never reach it.