Living Room for a loft in Limassol Cyprus

Renderings for an interior design project regarding a residence in Limassol, Cyprus. It’s the first part of a series of renderings which includes the living room (as seen here), the bedroom and the entertainment area. A juxtaposition of natural materials and finely crafted furniture, create the perfect balance through modern and minimal forms.

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Revitalisation project of park and museum is located in the central part of Berlin.
It was a big pleasure to work on this project, because it’s touching one of my biggest love – landscape architecture, from where I’m coming from. Combination of the great organic architecture with the organized, natural environment is a graceful topic to be shown.
To create this image, I was inspired by works of George Lambert – one of the greatest landscape painter and a pioneer of British landscape art. And of course, by a lot of pinterest.

Making of Aland Islands House

Making of by Artur Szóstakowski

Aland Islands House

Aland Islands House immediately captured my attention. It is a Blender-based project that looks super good and showcases both still and animation work done by a very skilled artist and fantastic final results. Worthy of exploring how it was made.


3rd May Avenue Office Park

Conceptual office building proposal located next to the Błonia Park in Cracow, Poland – one of the largest city centre meadow in Europe. Design of the office complex refers to polish interwar modernism, which is dominant in neighbouring buildings, but it’s also a link between them and the natural shape of Jordan’s Park.

More about project:

Technical information:
PC Spec: 3950X, 96GB ram, RTX3090
Blender 3.1, Cycles, ACES Color Space, max. 5K resolution images rendered on RTX3090, 1-1.5K samples per image with scrambling distance option enabled.
Postproduction: Photoshop
Lighting: HDRI Only
Addons: Photographer, Scatter 5.1, Graswald Library I/II, Real Snow