Sweeeet CG by Bertrand Benoit
Yammy CG Food again. This time, in contrast to the previous healthy installment, Bertrand Benoit hits us with a High-Carb Sweet CG extravaganza. Indulge yourself… if you dare!
Access the Best Articles about Architectural Visualization. Learn about all aspects of crafting images that tell stories.
Making Of's Case Studies WorkflowsShare your work and get immediate appreciation through discussion, feedback, and a possible nomination for the…
A weekly experiment, exploring the creative minds in Architectural Visualization and more. Find out what makes us all tick and push the limits.
Listen Now! Subscribe on iTunesOut with the old and in with the new! In Converted, I’m asking you to take an in-depth look at existing architecture near you or one you love worldwide and introduce something new.
See Entries & Join! About ConvertedYammy CG Food again. This time, in contrast to the previous healthy installment, Bertrand Benoit hits us with a High-Carb Sweet CG extravaganza. Indulge yourself… if you dare!
While browsing the net for information about parametric architecture modeling, I stumbled upon this mesmerizing video today I want to share with you all. In ‘Walking City’ you’ll see a computer generated figure constantly in motion end evolving through an array of architectural forms. Matt Pyke of Universal Everything multimedia studio directed this piece, referencing the utopian visions of the 1960’s architecture practice Archigram. It’s not short so try to stick with it to the end. All that you’ll see was done with Houdini. Enjoy!
This week starts with a new Corona Renderer Alpha – v7. After just 3 months of development, this version adds support for 3ds max 2015, Shadow Catcher material for compositing, new proxy format, improved viewport display, Particle Flow, and more. While this version being still free, Corona is aiming at a commercial release for 3ds max later this year, with a full set of features for architectural visualization. There are also plugins for Maya and Cinema 4D in development, and an exporter for Blender.
Its been been a year since iToo Software released RailClone 2. To thank users for their support and celebrate its first birthday they are releasing a brand new, World Cup inspired tutorial set, featuring nearly 50 minutes of video training! Go ahead and build your own Stadium.
Looking up some Dedon furniture models today, I stumbled back on this great free offering by Juraj Talcik & Veronika Demovicova. Not new, but worth a share once more… if only to spark the interest back and get them to keep that page active with more cool stuff.
Bertrand Benoit revisits Paris again. After La Maison de Verre, he goes for an even more vintage building – The Interior of the Labrouste reading hall at the “Richelieu” branch of the French National Library (1862-1868). As always, it was all modeled by him using 3dsmax and heavy use if iToo Software‘s RailClone plugin for 3dsmax. Wonderful inspiration for the beginning of this week!