Scanning Materials with your Smartphone

Photogrammetry is the thing for material creation these days and today we’ll see how to use a smartphone camera to capture a material. This time using the new scan filters in Substance Designer 6. With these, it’s possible to transform a smartphone into a material scanner. Follow Anthony Salvi, a Creative Technologist at Allegorithmic as he describes the process.

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People in Motion

People in motion add a unique and vivid atmosphere to any 3d rendered animation. However, one must get the hang of it before doing so and pulling it off nicely! Even tough we can easily get realistic high poly scanned 3D people on the market, who look pretty realistic when standing still, making them move is a tricky business. We’re so used to natural human movements that our eyes detect the slightest misplaced move in an instant. Follow Dorka Somlói from ZOA as she describes their method for this. Enjoy!

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3D Modelling the DoubleTree Venice North Hotel

I remember seeing this iToo Software presentation during State of Art Academy Ad#5. It was pretty cool seeing them building the hotel in which the event took place! That simple twist to the exercise emphasized to all of us there that the ability to see parametric objects all around us can be developed by anyone if he only observes. Today, this scene along with a detailed how-to is being released so those who weren’t able to attend can benefit from it too. Enjoy!

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