Best of Week 27/2016 by Time Machine was about self learning of both architecture design and new 3d visualization techniques. Victoria and Gaston took Allegorithmic’s Substance Designer and Painter for a spin along with ZBrush as well. Looking ahead we all should explore these tools more. Besides these, they also used 3dsmax, corona renderer and maxtree foliage. Dive into this detailed making of their Garden Loft. Enjoy!
The winners of the “Another Point of View” competition held in February this year at Universtità Iuav de Venezia (IUAV) and sponsored by RebusFarm were announced in May and today I’m publishing the making-of the first place winner image. Nicole Romano is an architect and construction engineer, student of the Master in Digital Architecture (MADI_V Edition) at University IUAV of Venice. Currently, on internship at Squint Opera (London) as a 3d Architectural Visualizer.
After 3 Months of exciting and interesting challenge, I’m happy to announce the winners of “The Vineyard” challenge today, live at SOA Academy Day #6 in Venice, Italy. The announcement closes an amazing two days event held by my good friends at SOA, who constantly raise the bar making each one better than the previous one.
Today I’m happy to share with you this making of by Dusan Stevic from Architectural ID, a Serbian based visualization studio founded in 2011. The “Sea and Mountain Cabins” is a commercial project for showcasing their client’s cabins. Follow Dusan as he dives into the process of showcasing a wooden dominant design using 3dsmax and V-Ray is his main tools with lots of Floor Generator on the way. Enjoy!
Romuald Chaigneau traveled back in time, to the days he played Final Fantasy 9, by creating THE BRINK. A matte painting turned into animation inspired by the game that he posted on the forums today. The result of this personal improvement project is captivating and it is very interesting to see what went on behind the scenes in the breakdown video provided. Cool Stuff!