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Forest Fly Over, Part 2

Part 2 of the 3 parts in depth tutorial series – “Forest Fly Over”, In this part, Javier Pintor will guide you through the process of creating a the 3d studio max forest scene. Modeling the terrain, scattering the trees on top of it and rendering out the frames to later be composited using After Effects.

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Artists Retreat by Jamie Holmes

Jamie’s ‘Artists Retreat’ render, that was based on the Shell house by ARTechnic architects, got him first place in the exterior category of Evermotion’s latest competition. He really managed to pull off a remarkable 3d recreation based on the original house and I especially like what he did with the little japanese zen rock garden! this is a must see and study. Join the forum discussion for more information.

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Railway Sleepes Impregnation Plant by Lech Sokolowski

Lech Sokolowski debuts on the forum with a great set of renders of the Railway Sleepes Impregnation Plant located in western Poland. A commercial work done in two weeks time. Considering most of it was done by Lech alone (aside from the cars and vegetation) this is very impressive. The scene was rendered in 3dsmax using V-Ray, but was modeled in Blender actually. The end result is full of detail and has a painterly / simcity like feel to it, which I personally like very much and it makes a rather industrial context look very inviting.

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