B&TB + WHITE: Cuts Like a Knife by White Arkitekter

We had the privilege of playing around with this cool and edgy project by White Arkitekter located in Bronnoydsund, Norway.
Snowy images are always tricky. You may be temped to make them “too big”.
We had to contain our horses with these ones in order to preserve the calmness and not making a caricature of a snowy scene.
Hope we made it.
Happy springtime to all of you.

Modularity by Marco A. Maycotte

Because of the versatility and space-less nature of the project, we specifically piked Tokyo, JPN as the main context for this shot to seductively portray a picture of a stimulating distopian urban environment that has, both intrigue and mystery.

Northern Neighborhood House by OpenFlame

Proof of concept using photogrammetry to digitally reconstruct a real place for use as architectural context in real-time visualization. Software list above needs some updating — this project used Rhino3D, Reality Capture, Meshmixer, Photoshop, and Unreal Engine 4. Unreal lighting is not baked; it’s fully dynamic allowing for instantly changing time of day. Note, this is not a pre-rendered animation. Navigating the model looks identical. Target aesthetic is not photo-realism, but rather an architectural illustration that can be moved through — somewhere between a comic book, a photo, and a painting.