Mansion House ( Day )
Mansion House ( Day )
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Mansion House ( Night )
The building model has done by an unknown artist. Rendering, Lighting, and landscape have done by me.
It’s a very simple scene just for study some light and mood.
Sometime it’s good to work a scene just for try somethings
The project is situated in the real context of New York City. The whole scene is created as 3D. Only a photo of the city in the background and water in the foreground is inserted in post-production.
Some context-buildings were modeled according to reality. Other existing buildings were invented by us as well as skyscrapers (NYC Diamonds). We also used several models of skyscrapers and a building from the Video Copilot Metropolitan. We had to remodel all the buildings in this package and fix some textures. It was necessary to add a few details to these models. Basically, they served us because of proportions and typology.
We created water using displace texture (Phoenix FD). We have “slightly improved” water in post-production by adding real water texture. We used Forest Pack to create the whole landscape. More than 1000 lights were used in the scene, although only VrayLightMtl was used for the surrounding buildings.
To represent the harmony of architecture and nature, the greenery covered house is visualized with stacking multilevel terrace, hence suggesting the home owner different views every morning.
Jenga Villa was done with Vray for 3DS Max, Multiscatter and post-production in Photoshop.