GH House

Fresh visualizations of GH House which was theme on Architectural Visualization Challenge on Ronen Beckerman website back in 2010.
It was a really long time ago and I do not take part in this Challenge, but I thought it will be fun to create new set of visualizations of this building.

All renderings was done using 3ds max and Corona Render. Vegetation was created using Forest Pack (trees models are from builtin library) and GrowFx (tall grass models).
Postwork was done in Affinity Photo. It is pretty neat replacement of Photoshop.

One image was test of simulation of infrared photography (made in postwork). If the leaves are pink, that’s the right one.

Hope you like it!

ZA_Beta

ZA_Beta is an in-house passion project with the aim of elevating our knowledge and skill in Corona renderer and Interior Design.

This is one of our first set of a project that we’ve done in Corona. We focused particularly on the technical execution of design, lighting and materials. We’ve learned the power of Corona’s real-time light mix and how its progressive image development redefines the way we look at architectural Visualisation.

Any feedback or tips is encouraged, outside perspective will help us push our quality of work within the industry

“AFTERNOON” – CG ArchViz Animation

Hi. I’d like to share with you my personal project i’ve been doing from some time.
It is a short CG archviz animation based on 6Th Ave in New York, near 1221 Avenues of the Americas building. Animation done completely by me. All scenes modeled in 3ds max and rendered with Vray Next. Compositing and post-production done in Blackmagic Fusion Studio 9 and editing in DaVinci Resolve 14.
During creation this animation i was using Poliigon textures, which are really fantastic and high quality. I also used GrowFX for trees.