I came across a photo of this view a few years back and recreated it using tools I wanted to explore such as the Substance suite. The main structure was modeled in Sketchup and then imported in 3ds Max for detailing. Some of the objects are scanned assets from Quixel megascans but most of it was custom modelled, including the foreground plants using Grow Fx. After the rendering process I tried to get as close to the photograph in post production, making some of it directly into the V-Ray Frame Buffer, then using Camera Raw and some individual elements later on in usual Photoshop.
As we are all dealing with our own self isolation, I’ve created some cgi’s of a secluded cabin in the forest, inspired by the designs of Koto Cabins, focusing on the interior of the project.
I wanted to use my time to test out different styles in composition & using forest pack to generate a full scene.
Please take a look into one of our projects, located in the USA. It includes several interior images of private property.
MAKY is a concept house that is a part of a bigger housing project in which one key element is multiplied, and by varying the length of the middle elements in an array, large, green and peaceful courtyard is formed, towards which the houses are oriented.
More images can be found on my behance profile: https://www.behance.net/gallery/95936115/MAKY-House
or my website: https://www.maigestudio.com/maky-house
I hope you like it
This project was modelled and textured within 3ds Max using corona rendered. With all my photo realistic artwork I try to keep the post-production down to a minimal.
Architecture and environment