HooDoo House Case Study

It is always a joy to share work by Bartosz Domiczek, winner of the CABINS Challenge, and HooDoo House is no different. Join Bartosz in this case study about the making of this amazing piece.

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INTERIOR

It is a scene, turned into an unreal engine, to study materials, lighting, and interactions, I have an executable in case anyone wants to try it, just ask me