Creating Cityscapes with RailClone in 3ds Max

Creating Cityscapes is iToo Software’s latest Tips & Tricks installment for Forest Pack and RailClone. In this episode, they demonstrate how to distribute pre-built Evermotion assets to quickly create procedural cities.

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The Making of a Virtual Reality Experience for ArchViz with Unity

Always curious about implementing VR in ArchViz, I found a great article on Allegorithmic’s blog by Mirko Vescio from Oneiroes featuring the use of Unity. I kindly asked him if he can dive a bit deeper into the process, and that he did. The project covered in this article actually features a collaboration with Unity to showcase their HDRP (High Definition Render Pipeline) through a virtual walkthrough of their newly opened London office, designed and built by M Moser Associates.

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