Making of Esherick House, Part 4

After covering the initial stages in Part 1, Materials in Part 2 and Lighting in Part 3, Ludvík will now finalize the Esherick House series with insight about his rendering setup and post production up to final image output. I hope you enjoyed this series as well as I did and that it helped shed light on the inner works of the Mental Ray render engine and will help you in your own workflow with it.

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Making of Esherick House, Part 3

After covering the initial stages in Part 1 and Materials in Part 2, Ludvík will now shed some light about – Lighting. This is the point in which all the hard work of setting up the scene and taking the time to fine tune the materials is being brought to life. Ludvík covers the making of Overcast, Sunlight and Night lighting scenarios with lots of additional insight about this process in Mental Ray.

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Private House at Suffolk by Peter Guthrie

Peter Guthrie first showcased this great set of renders that he made for Storm Architects design of a Private House at Suffolk at his Academy Day #2 Workshop in Venice. The special thing about it, other then seeing more remarkable images from Peter, was that we got a glimpse into his actual workflow – in person and in-depth. It was very nice seating next to him, seeing all the people in the conference room mesmerized during the entire session (lucky for me, there was a screen at the back too). Peter shared it on the forums, and you are all welcome to comment about it and ask whatever you like.

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Making of Esherick House, Part 2

Picking up where he left off in Part 1, Ludvík dives into materials setup in great detail in Part 2 of the Esherick House Making Of series. You’ll also find a nice little scene with some materials to play with inside. I initially thought of adding the Lighting section here too but both are too long and stand on their own anyway, so Lighting will be published in Part 3 shortly after.

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