“The Magical Forest”, the 4th miniCHALLENGE, starts today. Focusing on the use of iToo Software‘s 3dsmax 3d scattering plugin, your challenge is to take the freely available autumn park scene and develop your own story within it. miniCHALLENGE#04 will run until the last day of April June 2012 on a dedicated forum section. Good Luck!
Long time blog & challenges sponsor, iToo Software, created yet another very nice 3d park landscaped scene that combines distribution of grass, fallen leaves and trees with leaves tinted with the Forest Color Feature. You can download now the Autumn Park scene, ready to render on 3DS Max 2010 or higher, starting with Forest Pack Pro 3.6 and either VRay or Mental Ray.
Read More Post a comment (3)I’m normally don’t get so worked up about a beta release, but iToo Software has been very busy adding features and fine tuning Forest Pack Pro and it shows in the new 3.7.1b release. The introduction of multiple areas, real-time feedback, painting and better spline & overall control make it even stronger landscaping solution then ever before (and you can do much more than just landscaping with it as you know).
Read More Post a comment (12)Matt Guetta wrote a short review, and made this wonderful image above, for Max Underground about iToo Software’s 3dsmax scatter plugin – Forest Pack Pro. It is no secret I use this plugin myself and actively promote it too, it just got better and better with each upgrade and is now a very complete scattering tool for 3dsmax that can do more than the chosen name for it suggests.
Read More Post a comment (14)iCube R&D released a major update to my favorite scattering plugin for 3dsmax – MultiScatter. The new version now includes MultiPainter, a tool for scattering objects over any surface using a virtual paintbrush. This is a most welcome addition to this amazing and useful tool.
Read More Post a comment (8)Following a great thread in the finished works section of the forums, Chris (blowback) was very kind to send me a ‘Making-Of’ article about the 3D modeling of the ground cover in the architectural visualization of ‘Jeff’s House’. I hope you’ll enjoy this article and learn from it as much as I did!
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