Posts Tagged ‘Postwork’

Making of 'Crystal Box' Villa

Making of ‘Crystal Box’ Villa

April 23, 2013  |  Making-Of, Native, Tutorials

tresde’s Santi Sánchez has been pretty active on the forums lately, and I like the fact his work is a mix of both ‘All In Render’ and ‘Postwork Based’ workflows. He’s really good at doing both, which clearly shows in his ‘Crystal Box’ Villa project which did not get too much attention on the forums, but it will now! This one was a personal project of his, intended to take postwork for a long drive. You’ll find here a Video by Santi taking you through the process of making this image, a step by step textual and visual breakdown as well as a scaled down version of his PSD file.

Read More Post a comment (0)
A Unique Approach to Architectural Visualization

A Unique Approach to Architectural Visualization

April 8, 2013  |  Workflows

Pushing on with the exploration of the various workflows in Architectural Visualization, I’m presenting you today the unique works of Rafal Barnas. Contrasting the previous article about a Photographic Approach in Archviz by Lasse Rode, you can tag Rafal’s methods as postwork heavy. Considering the usual Photoshop dose going around that side of the fence, he’s way out there doing his own thing – a UNIQUE VISION STUDIO indeed! I previously featured some of his work in What Do We DO (Dah)? as an exemplar of how to show your potential clients what you can do for them. Here, Rafal presents us how he approaches a project with examples. We might select one of them and go into more details later in a new article. Enjoy!

Read More Post a comment (0)
12 Postwork Style Architectural Visualization Tutorials

12 Postwork Style Architectural Visualization Tutorials

March 3, 2013  |  Inspiration, RB Roundups

I’ve written an article for 3D World Magazine that takes a look over the arch-viz field trying to define our workflows, styles and technologies we use in our daily work. You can find this article in the latest 3D World Magazine, April 2013 Issue, but since I run into the “Print World Wall” and couldn’t get in all the examples I had in mind, I decided to follow-up on the article by showcasing more examples that I like – Starting with the Postwork Style Workflow… Enjoy this roundup!

Read More Post a comment (0)
Making of 'Trinity Bureau'

Making of ‘Trinity Bureau’

February 21, 2013  |  Making-Of, Native, Tutorials

Beauty and The Bit have been present pretty steady in recent forum spotlights, featuring great looking visuals with a unique look and lots of emotive quality to them. Creating urban environments and visualizing office building and towers specifically is something I’m dealing with right now and so talking with them about the work they did on the ‘Trinity Bureau’ project was very interesting and even more so this behind the scenes article they made for us all. Enjoy!

Read More Post a comment (0)
Making of Neue Nationalgalerie in the Rain

Making of Neue Nationalgalerie in the Rain

December 14, 2012  |  Making-Of, Native, Tutorials

The Neue Nationalgalerie has become a great case study lately, seeing artists testing personal skills based on it. Such is the work by Romuald Chaigneau, a newcomer to the forum, who took the NNG for a spin in the rain. Seeing his original raw render makes his postwork on this really shine, and I was very interested in seeing his process and for him to share it with us all here. It reminds me of the work Christopher Malheiros did with his NNG at Night, and it is very interesting to see how both took the bare model to final result using a similar approach. Enjoy this short breakdown, and let us know what you think!

Read More Post a comment (0)
Making of Seaside Feeling

Making of Seaside Feeling

November 25, 2012  |  Making-Of, Native, Tutorials

I like architectural designs & visualizations with water in them. Make it seaside and I absolutely LOVE it – but then, who doesn’t? That’s why it didn’t take me long to reach Pedro Fernandes and ask him about how he made the “Seaside Feeling” image you see here, up above. Pedro has freelance experience in really interesting companies such as Vyonyx, Crystal CG and F10 Studios. He’s portfolio showcase both full 3d scene resulting images as well as dominantly matte-painted works, so it is interesting to learn how he goes about creating an image. Enjoy!

Read More Post a comment (0)