It was really helpful and made me to read many times. I really appreciate for sharing your knowledge with amateurs like me that make my progress through Pro's experience like you. Wish you the best
I dreamt of making a similar shader this night, using as you did a neutral refraction index. Thanks for sharing such amazing tips.
Really liked the way of your presentation, Each and everything is really impressive, curtain shader are not difficult to make if anyone is reading this type of blog.
Hi, Nice thanks alot! Say, how could i get my shadows to be transparant too? My 'affect shadows' is ticked under Refraction but cant seem to get my shadows to act realistic. I'd love them to overlap as u will but they just fill up the whole shadow Thanku!
Thanks for this, but don't you think that adding the falloff map to the opacity Chanel is much better than adding it to the refraction one, and hence will reduce render time?
@arkinesref :) I love Italian food sooooo much!
@pixela25 Thank so much for this tutorial Alfa!
@arkinesref Thank you :) I wishtoo! Yes hopefully next year!!!
Great tips! Thanks for sharing @pixela25
Great tutorial Alfa! It's so easy to skip over the observation phase of material creation, thanks for reminding me to really look and think about what I'm making before I make it!
@thangnguyencg welcome:) glad if was useful!
@samuelconlogue Yes I think that is the main stage :)
Lasse Rode takes Unreal Engine for a good spin as he strives for photorealism using a real-time tool. He does this... more