2.5D...matte painting was always one of my favorite type of art. Nice work! I'm not sure about sheep though..roe/red deer perhaps would be better choice for this humid mountains type of environment and maybe would add more "secuded-and-somewhere-in-the-wild" touch...but that is just me... :)
it would be very much helpful if you could show us how you worked on the photoshop, I always wonder how you do all this magic on the PS !
someone helpme to figure out the next question... how much time take do a work on photoshop like that ... just thinking about the time photoshop v/s rendering and the phrase 'Considering the short amount of time we had for making the image'
@JorgeERoa You should also check this articles if you didn't yet :
@JorgeERoa This type of workflow could go very fast, depending on your skill. It is also much more creative and fluid and very much WYSIWYG (What you see (or do) is what you get).
You don't have to spend time on modeling every bit, and placing lights and so on so it will show in the final image... you can cover that with photos comped in PS later.
It is important to lock the viewpoints so that both you and the client agree on where to look from since changing the "camera" is not so simple with this workflow - it is doing a brand new image when you move the camera in most cases.
It can take a few hours or less than a day to get an image done this way. Although I usually let it sit and then check back a day later to see if I still like it before I send it out.
Maybe others that do this type of work could comment too, since the way we do this varies greatly from one to the next.
And i always wondered, with "a lot Photoshop work" can i get a really big resolution, like 10000x10000 pixels. For this i need a really big references images, right?
@MickeyNovalin Yep, the same as you would need big images for texturing your pure 3d scene if rendered that big to prevent pixelization. Best way would be to got out - with a camera - and shoot like crazy.
Mann .. Amazing Post - Work .. :) :) Luv the Environment like anything :) Gr8 Job .. thanks @ronenbekerman for this
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