How did You made the displacement texture? Just simply drawing in PS (how? With track brushes???) or some kind of geometry and rendering z-depth pass?
Keeping up with publishing the interviews made during SOA #AcademyDay5, I'm publishing the second interview with Juraj Talcik and Adam Hotovy.... more
I've featured the Barts Square project back in August this year, and this week the making of this project was... more
Congratulations to Maciej Kozlowski for winning the second stage of the August 2014 PETER GUTHRIE HDRi Skies giveaway! During the month of... more
Congratulations to Alexander Nozadze for winning the second stage of the August 2014 DesignConnected giveaway! During the month of August... more