How did You made the displacement texture? Just simply drawing in PS (how? With track brushes???) or some kind of geometry and rendering z-depth pass?
Lasse Rode takes Unreal Engine for a good spin as he strives for photorealism using a real-time tool. He does this... more
Today I'm closing the SOA #AcademyDay5 interviews with the one I made with Pedro Fernandes from Arqui9. It was great... more