How did You made the displacement texture? Just simply drawing in PS (how? With track brushes???) or some kind of geometry and rendering z-depth pass?
Parisian illustrator & graphic designer, Marie-Laure Cruschi, crafted an amazing set of cabin illustration for Philip Jodidio upcoming book Cabins... more
The image "Goldstein 2001" was a quick personal project by Carlos Mazon done for fun that took him around 3h... more