Hmmm, can be due to many reasons, could you elaborate a little bit? maybe you saved the gi and then change some light properties or modificate the scene or meshes. As I said can be quite a few reasosn. @ArpitNanda
Yep, can't see the picture of your gamma settings.
Also, did you use only ONE GI pass with irradiance? Didn't you use a second GI pass with brute force or something?
And about my gamma settings, this article by David Fleet explains it really well.
Hello, I found not much differences doing secondary bounces in this specific scene, thats why I left off the second GI engine. Also I save a lot of calculation time.@daviusddl
@daviusddl I'll fix it, but basically Gamma is set to 2.2 with all both affect check-boxes on. Input at 2.2 and Output at 1.0
Very usefull. Thanks!
File http://cdn.ronenbekerman.com/wp-content/uploads/2011/10/GammaSetup1.png NOT FOUND :(
Thank you very much Jav.. I will try this tonight :) It is exactly what i was looking for my current learning project (not animated thogh) but i can learn new tricks here..
Thanks for ur efforts and time.. also thanks to Ronen :)
Thanks, I hope you will find it useful, and if have some questions, I'll be glad to answer.@Dollmaker
This is what I come up with so far ;)