As i mentioned in bertrand's blog, this CG technique can be improved by using the multi-texture maps script from www.cg-source.com to map the reflection diffuse texture onto the 3d model itself instead of painting it later in a 2d application.
The image "Goldstein 2001" was a quick personal project by Carlos Mazon done for fun that took him around 3h... more
Keeping up with publishing the interviews made during SOA #AcademyDay5, I'm publishing the second interview with Juraj Talcik and Adam Hotovy.... more
I've featured the Barts Square project back in August this year, and this week the making of this project was... more
Congratulations to Maciej Kozlowski for winning the second stage of the August 2014 PETER GUTHRIE HDRi Skies giveaway! During the month of... more