As i mentioned in bertrand's blog, this CG technique can be improved by using the multi-texture maps script from www.cg-source.com to map the reflection diffuse texture onto the 3d model itself instead of painting it later in a 2d application.
Ronen, I'm so happy to find this great site for 3D content. Only quality I see here :-)
Congratulations & God bless you greatly!







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